Inherits: PrimitiveMesh < Mesh < Resource < RefCounted < Object
Class representing a prism-shaped PrimitiveMesh.
Class representing a prism-shaped PrimitiveMesh.
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0.5
Displacement of the upper edge along the X axis. 0.0 positions edge straight above the bottom-left edge.
Vector3(1, 1, 1)
Size of the prism.
0
Number of added edge loops along the Z axis.
0
Number of added edge loops along the Y axis.
0
Number of added edge loops along the X axis.
© 2014–present Juan Linietsky, Ariel Manzur and the Godot community
Licensed under the Creative Commons Attribution Unported License v3.0.
https://docs.godotengine.org/en/4.2/classes/class_prismmesh.html