Inherits: Resource < RefCounted < Object
There is currently no description for this class. Please help us by contributing one!
void | add_bind ( int bone, Transform3D pose ) |
void | add_named_bind ( String name, Transform3D pose ) |
void | clear_binds ( ) |
get_bind_bone ( int bind_index ) const | |
get_bind_count ( ) const | |
get_bind_name ( int bind_index ) const | |
get_bind_pose ( int bind_index ) const | |
void | set_bind_bone ( int bind_index, int bone ) |
void | set_bind_count ( int bind_count ) |
void | set_bind_name ( int bind_index, StringName name ) |
void | set_bind_pose ( int bind_index, Transform3D pose ) |
There is currently no description for this method. Please help us by contributing one!
There is currently no description for this method. Please help us by contributing one!
There is currently no description for this method. Please help us by contributing one!
There is currently no description for this method. Please help us by contributing one!
There is currently no description for this method. Please help us by contributing one!
There is currently no description for this method. Please help us by contributing one!
There is currently no description for this method. Please help us by contributing one!
There is currently no description for this method. Please help us by contributing one!
There is currently no description for this method. Please help us by contributing one!
There is currently no description for this method. Please help us by contributing one!
There is currently no description for this method. Please help us by contributing one!
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https://docs.godotengine.org/en/4.2/classes/class_skin.html