Inherits: Occluder3D < Resource < RefCounted < Object
Spherical shape for use with occlusion culling in OccluderInstance3D.
SphereOccluder3D stores a sphere shape that can be used by the engine's occlusion culling system.
See OccluderInstance3D's documentation for instructions on setting up occlusion culling.
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1.0
The sphere's radius in 3D units.
© 2014–present Juan Linietsky, Ariel Manzur and the Godot community
Licensed under the Creative Commons Attribution Unported License v3.0.
https://docs.godotengine.org/en/4.2/classes/class_sphereoccluder3d.html