Inherits: TextureLayered < Texture < Resource < RefCounted < Object
Inherited By: Texture2DArrayRD, TextureCubemapArrayRD, TextureCubemapRD
Abstract base class for layered texture RD types.
Base class for Texture2DArrayRD, TextureCubemapRD and TextureCubemapArrayRD. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types.
|
RID()
The RID of the texture object created on the RenderingDevice.
© 2014–present Juan Linietsky, Ariel Manzur and the Godot community
Licensed under the Creative Commons Attribution Unported License v3.0.
https://docs.godotengine.org/en/4.2/classes/class_texturelayeredrd.html