Inherits: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object
A boolean constant to be used within the visual shader graph.
Has only one output port and no inputs.
Translated to bool in the shader language.
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false
A boolean constant which represents a state of this node.
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Licensed under the Creative Commons Attribution Unported License v3.0.
https://docs.godotengine.org/en/4.2/classes/class_visualshadernodebooleanconstant.html