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/Godot 4.2

VSlider

Inherits: Slider < Range < Control < CanvasItem < Node < Object

A vertical slider that goes from bottom (min) to top (max).

Description

A vertical slider, used to adjust a value by moving a grabber along a vertical axis. It is a Range-based control and goes from bottom (min) to top (max). Note that this direction is the opposite of VScrollBar's.

Properties

BitField<SizeFlags>

size_flags_horizontal

0 (overrides Control)

BitField<SizeFlags>

size_flags_vertical

1 (overrides Control)

© 2014–present Juan Linietsky, Ariel Manzur and the Godot community
Licensed under the Creative Commons Attribution Unported License v3.0.
https://docs.godotengine.org/en/4.2/classes/class_vslider.html