package js.html.audio
extends BaseAudioContext › EventTarget
Available on js
The OfflineAudioContext interface is an AudioContext interface representing an audio-processing graph built from linked together AudioNodes. In contrast with a standard AudioContext, an OfflineAudioContext doesn't render the audio to the device hardware; instead, it generates it, as fast as it can, and outputs the result to an AudioBuffer.
Documentation OfflineAudioContext by Mozilla Contributors, licensed under CC-BY-SA 2.5.
See also:
new(numberOfChannels:Int, length:Int, sampleRate:Float)new(contextOptions:OfflineAudioContextOptions)Throws:
null |
DOMError |
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read onlylength:IntAn integer representing the size of the buffer in sample-frames.
oncomplete:FunctionIs an EventHandler called when processing is terminated, that is when the complete event (of type OfflineAudioCompletionEvent) is raised, after the event-based version of OfflineAudioContext.startRendering() is used.
startRendering():Promise<AudioBuffer>Starts rendering the audio, taking into account the current connections and the current scheduled changes. This page covers both the event-based version and the promise-based version.
Throws:
null |
DOMError |
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Licensed under a MIT license.
https://api.haxe.org/js/html/audio/OfflineAudioContext.html