package js.html.webgl
Available on js
The WebGLShaderPrecisionFormat interface is part of the WebGL API and represents the information returned by calling the WebGLRenderingContext.getShaderPrecisionFormat()
method.
Documentation WebGLShaderPrecisionFormat by Mozilla Contributors, licensed under CC-BY-SA 2.5.
See also:
read onlyprecision:Int
The number of bits of precision that can be represented. For integer formats this value is always 0.
read onlyrangeMax:Int
The base 2 log of the absolute value of the maximum value that can be represented.
read onlyrangeMin:Int
The base 2 log of the absolute value of the minimum value that can be represented.
© 2005–2020 Haxe Foundation
Licensed under a MIT license.
https://api.haxe.org/js/html/webgl/ShaderPrecisionFormat.html