package js.html.webgl
Available on js
The WebGLShaderPrecisionFormat interface is part of the WebGL API and represents the information returned by calling the WebGLRenderingContext.getShaderPrecisionFormat() method.
Documentation WebGLShaderPrecisionFormat by Mozilla Contributors, licensed under CC-BY-SA 2.5.
See also:
read onlyprecision:IntThe number of bits of precision that can be represented. For integer formats this value is always 0.
read onlyrangeMax:IntThe base 2 log of the absolute value of the maximum value that can be represented.
read onlyrangeMin:IntThe base 2 log of the absolute value of the minimum value that can be represented.
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Licensed under a MIT license.
https://api.haxe.org/js/html/webgl/ShaderPrecisionFormat.html