This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The Math.acos() static method returns the inverse cosine (in radians) of a number. That is,
// Calculates angle of a right-angle triangle in radians
function calcAngle(adjacent, hypotenuse) {
return Math.acos(adjacent / hypotenuse);
}
console.log(calcAngle(8, 10));
// Expected output: 0.6435011087932843
console.log(calcAngle(5, 3));
// Expected output: NaN
Math.acos(x)
xA number between -1 and 1, inclusive, representing the angle's cosine value.
The inverse cosine (angle in radians between 0 and π, inclusive) of x. If x is less than -1 or greater than 1, returns NaN.
Because acos() is a static method of Math, you always use it as Math.acos(), rather than as a method of a Math object you created (Math is not a constructor).
Math.acos(-2); // NaN Math.acos(-1); // 3.141592653589793 (π) Math.acos(0); // 1.5707963267948966 (π/2) Math.acos(0.5); // 1.0471975511965979 (π/3) Math.acos(1); // 0 Math.acos(2); // NaN
| Specification |
|---|
| ECMAScript® 2026 Language Specification> # sec-math.acos> |
| Desktop | Mobile | Server | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Opera | Safari | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | WebView Android | WebView on iOS | Bun | Deno | Node.js | |
acos |
1 | 12 | 1 | 3 | 1 | 18 | 4 | 10.1 | 1 | 1.0 | 4.4 | 1 | 1.0.0 | 1.0 | 0.10.0 |
Math.asin()Math.atan()Math.atan2()Math.cos()Math.sin()Math.tan()acos() function
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https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/acos