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Math.atanh()

The Math.atanh() static method returns the inverse hyperbolic tangent of a number. That is,

βˆ€ x ∊ ( βˆ’ 1 , 1 ) , π™ΌπšŠπšπš‘.πšŠπšπšŠπš—πš‘ ( 𝚑 ) = artanh ( x ) = the unique y such that tanh ( y ) = x = 1 2 ln ( 1 + x 1 βˆ’ x ) \begin{aligned}\forall x \in ({-1}, 1),;\mathtt{\operatorname{Math.atanh}(x)} &= \operatorname{artanh}(x) = \text{the unique } y \text{ such that } \tanh(y) = x \&= \frac{1}{2},\ln\left(\frac{1+x}{1-x}\right)\end{aligned}

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Syntax

js
Math.atanh(x)

Parameters

x

A number between -1 and 1, inclusive.

Return value

The inverse hyperbolic tangent of x. If x is 1, returns Infinity. If x is -1, returns -Infinity. If x is less than -1 or greater than 1, returns NaN.

Description

Because atanh() is a static method of Math, you always use it as Math.atanh(), rather than as a method of a Math object you created (Math is not a constructor).

Examples

Using Math.atanh()

js
Math.atanh(-2); // NaN
Math.atanh(-1); // -Infinity
Math.atanh(-0); // -0
Math.atanh(0); // 0
Math.atanh(0.5); // 0.5493061443340548
Math.atanh(1); // Infinity
Math.atanh(2); // NaN

Specifications

Browser compatibility

Desktop Mobile Server
Chrome Edge Firefox Opera Safari Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet WebView Android Deno Node.js
atanh 38 12 25 25 8 38 25 25 8 3.0 38 1.0 0.12.0

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/atanh