Depending on the selected JavaScript Module system, the Kotlin/JS compiler generates different output. But in general, the Kotlin compiler generates normal JavaScript classes, functions and properties, which you can freely use from JavaScript code. There are some subtle things you should remember, though.
plain
modeIf you have explicitly set your module kind to be plain
, Kotlin creates an object that contains all Kotlin declarations from the current module. This is done to prevent spoiling the global object. This means that for a module myModule
, all declarations are available to JavaScript via the myModule
object. For example:
fun foo() = "Hello"
Can be called from JavaScript like this:
alert(myModule.foo());
This is not applicable when you compile your Kotlin module to JavaScript modules like UMD (which is the default setting for both browser
and nodejs
targets), CommonJS or AMD. In this case, your declarations will be exposed in the format specified by your chosen JavaScript module system. When using UMD or CommonJS, for example, your call site could look like this:
alert(require('myModule').foo());
Check the article on JavaScript Modules for more information on the topic of JavaScript module systems.
Kotlin exposes its package structure to JavaScript, so unless you define your declarations in the root package, you have to use fully qualified names in JavaScript. For example:
package my.qualified.packagename fun foo() = "Hello"
When using UMD or CommonJS, for example, your callsite could look like this:
alert(require('myModule').my.qualified.packagename.foo())
Or, in the case of using plain
as a module system setting:
alert(myModule.my.qualified.packagename.foo());
@JsName
annotationIn some cases (for example, to support overloads), the Kotlin compiler mangles the names of generated functions and attributes in JavaScript code. To control the generated names, you can use the @JsName
annotation:
// Module 'kjs' class Person(val name: String) { fun hello() { println("Hello $name!") } @JsName("helloWithGreeting") fun hello(greeting: String) { println("$greeting $name!") } }
Now you can use this class from JavaScript in the following way:
// If necessary, import 'kjs' according to chosen module system var person = new kjs.Person("Dmitry"); // refers to module 'kjs' person.hello(); // prints "Hello Dmitry!" person.helloWithGreeting("Servus"); // prints "Servus Dmitry!"
If we didn't specify the @JsName
annotation, the name of the corresponding function would contain a suffix calculated from the function signature, for example hello_61zpoe$
.
Note that there are some cases in which the Kotlin compiler does not apply mangling:
external
declarations are not mangled.external
classes inheriting from external
classes are not mangled.The parameter of @JsName
is required to be a constant string literal which is a valid identifier. The compiler will report an error on any attempt to pass non-identifier string to @JsName
. The following example produces a compile-time error:
@JsName("new C()") // error here external fun newC()
@JsExport
annotationThe
@JsExport
annotation is currently marked as experimental. Its design may change in future versions.
By applying the @JsExport
annotation to a top-level declaration (like a class or function), you make the Kotlin declaration available from JavaScript. The annotation exports all nested declarations with the name given in Kotlin. It can also be applied on file-level using @file:JsExport
.
To resolve ambiguities in exports (like overloads for functions with the same name), you can use the @JsExport
annotation together with @JsName
to specify the names for the generated and exported functions.
The @JsExport
annotation is available in the current default compiler backend and the new IR compiler backend. If you are targeting the IR compiler backend, you must use the @JsExport
annotation to make your functions visible from Kotlin in the first place.
For multiplatform projects, @JsExport
is available in common code as well. It only has an effect when compiling for the JavaScript target, and allows you to also export Kotlin declarations that are not platform specific.
kotlin.Long
are mapped to JavaScript Number.kotlin.Char
is mapped to JavaScript Number representing character code.kotlin.Long
), so the following code works: fun f() { val x: Int = 23 val y: Any = x println(y as Float) }
kotlin.Int
, kotlin.Byte
, kotlin.Short
, kotlin.Char
and kotlin.Long
.kotlin.Long
is not mapped to any JavaScript object, as there is no 64-bit integer number type in JavaScript. It is emulated by a Kotlin class.kotlin.String
is mapped to JavaScript String.kotlin.Any
is mapped to JavaScript Object (new Object()
, {}
, etc).kotlin.Array
is mapped to JavaScript Array.List
, Set
, Map
, etc.) are not mapped to any specific JavaScript type.kotlin.Throwable
is mapped to JavaScript Error.Starting with version 1.1.50 primitive array translation utilizes JavaScript TypedArray:
kotlin.ByteArray
, -.ShortArray
, -.IntArray
, -.FloatArray
, and -.DoubleArray
are mapped to JavaScript Int8Array, Int16Array, Int32Array, Float32Array, and Float64Array correspondingly.kotlin.BooleanArray
is mapped to JavaScript Int8Array with a property $type$ == "BooleanArray"
kotlin.CharArray
is mapped to JavaScript UInt16Array with a property $type$ == "CharArray"
kotlin.LongArray
is mapped to JavaScript Array of kotlin.Long
with a property $type$ == "LongArray"
.
© 2010–2020 JetBrains s.r.o. and Kotlin Programming Language contributors
Licensed under the Apache License, Version 2.0.
https://kotlinlang.org/docs/reference/js-to-kotlin-interop.html