Artisan is the command-line interface included with Laravel. It provides a number of helpful commands that can assist you while you build your application. To view a list of all available Artisan commands, you may use the list
command:
php artisan list
Every command also includes a "help" screen which displays and describes the command's available arguments and options. To view a help screen, precede the name of the command with help
:
php artisan help migrate
Laravel Tinker is a powerful REPL for the Laravel framework, powered by the PsySH package.
All Laravel applications include Tinker by default. However, you may install it manually if needed using Composer:
composer require laravel/tinker
Looking for a graphical UI for interacting with your Laravel application? Check out Tinkerwell!
Tinker allows you to interact with your entire Laravel application on the command line, including the Eloquent ORM, jobs, events, and more. To enter the Tinker environment, run the tinker
Artisan command:
php artisan tinker
You can publish Tinker's configuration file using the vendor:publish
command:
php artisan vendor:publish --provider="Laravel\Tinker\TinkerServiceProvider"
The
dispatch
helper function anddispatch
method on theDispatchable
class depends on garbage collection to place the job on the queue. Therefore, when using tinker, you should useBus::dispatch
orQueue::push
to dispatch jobs.
Tinker utilizes a white-list to determine which Artisan commands are allowed to be run within its shell. By default, you may run the clear-compiled
, down
, env
, inspire
, migrate
, optimize
, and up
commands. If you would like to white-list more commands you may add them to the commands
array in your tinker.php
configuration file:
'commands' => [ // App\Console\Commands\ExampleCommand::class, ],
Typically, Tinker automatically aliases classes as you require them in Tinker. However, you may wish to never alias some classes. You may accomplish this by listing the classes in the dont_alias
array of your tinker.php
configuration file:
'dont_alias' => [ App\Models\User::class, ],
In addition to the commands provided with Artisan, you may also build your own custom commands. Commands are typically stored in the app/Console/Commands
directory; however, you are free to choose your own storage location as long as your commands can be loaded by Composer.
To create a new command, use the make:command
Artisan command. This command will create a new command class in the app/Console/Commands
directory. Don't worry if this directory does not exist in your application, since it will be created the first time you run the make:command
Artisan command. The generated command will include the default set of properties and methods that are present on all commands:
php artisan make:command SendEmails
After generating your command, you should fill in the signature
and description
properties of the class, which will be used when displaying your command on the list
screen. The handle
method will be called when your command is executed. You may place your command logic in this method.
For greater code reuse, it is good practice to keep your console commands light and let them defer to application services to accomplish their tasks. In the example below, note that we inject a service class to do the "heavy lifting" of sending the e-mails.
Let's take a look at an example command. Note that we are able to inject any dependencies we need into the command's handle
method. The Laravel service container will automatically inject all dependencies that are type-hinted in this method's signature:
<?php namespace App\Console\Commands; use App\Models\User; use App\Support\DripEmailer; use Illuminate\Console\Command; class SendEmails extends Command { /** * The name and signature of the console command. * * @var string */ protected $signature = 'email:send {user}'; /** * The console command description. * * @var string */ protected $description = 'Send drip e-mails to a user'; /** * Create a new command instance. * * @return void */ public function __construct() { parent::__construct(); } /** * Execute the console command. * * @param \App\Support\DripEmailer $drip * @return mixed */ public function handle(DripEmailer $drip) { $drip->send(User::find($this->argument('user'))); } }
Closure based commands provide an alternative to defining console commands as classes. In the same way that route Closures are an alternative to controllers, think of command Closures as an alternative to command classes. Within the commands
method of your app/Console/Kernel.php
file, Laravel loads the routes/console.php
file:
/** * Register the Closure based commands for the application. * * @return void */ protected function commands() { require base_path('routes/console.php'); }
Even though this file does not define HTTP routes, it defines console based entry points (routes) into your application. Within this file, you may define all of your Closure based routes using the Artisan::command
method. The command
method accepts two arguments: the command signature and a Closure which receives the commands arguments and options:
Artisan::command('build {project}', function ($project) { $this->info("Building {$project}!"); });
The Closure is bound to the underlying command instance, so you have full access to all of the helper methods you would typically be able to access on a full command class.
In addition to receiving your command's arguments and options, command Closures may also type-hint additional dependencies that you would like resolved out of the service container:
use App\Models\User; use App\Support\DripEmailer; Artisan::command('email:send {user}', function (DripEmailer $drip, $user) { $drip->send(User::find($user)); });
When defining a Closure based command, you may use the describe
method to add a description to the command. This description will be displayed when you run the php artisan list
or php artisan help
commands:
Artisan::command('build {project}', function ($project) { $this->info("Building {$project}!"); })->describe('Build the project');
When writing console commands, it is common to gather input from the user through arguments or options. Laravel makes it very convenient to define the input you expect from the user using the signature
property on your commands. The signature
property allows you to define the name, arguments, and options for the command in a single, expressive, route-like syntax.
All user supplied arguments and options are wrapped in curly braces. In the following example, the command defines one required argument: user
:
/** * The name and signature of the console command. * * @var string */ protected $signature = 'email:send {user}';
You may also make arguments optional and define default values for arguments:
// Optional argument... email:send {user?} // Optional argument with default value... email:send {user=foo}
Options, like arguments, are another form of user input. Options are prefixed by two hyphens (--
) when they are specified on the command line. There are two types of options: those that receive a value and those that don't. Options that don't receive a value serve as a boolean "switch". Let's take a look at an example of this type of option:
/** * The name and signature of the console command. * * @var string */ protected $signature = 'email:send {user} {--queue}';
In this example, the --queue
switch may be specified when calling the Artisan command. If the --queue
switch is passed, the value of the option will be true
. Otherwise, the value will be false
:
php artisan email:send 1 --queue
Next, let's take a look at an option that expects a value. If the user must specify a value for an option, suffix the option name with a =
sign:
/** * The name and signature of the console command. * * @var string */ protected $signature = 'email:send {user} {--queue=}';
In this example, the user may pass a value for the option like so:
php artisan email:send 1 --queue=default
You may assign default values to options by specifying the default value after the option name. If no option value is passed by the user, the default value will be used:
email:send {user} {--queue=default}
To assign a shortcut when defining an option, you may specify it before the option name and use a | delimiter to separate the shortcut from the full option name:
email:send {user} {--Q|queue}
If you would like to define arguments or options to expect array inputs, you may use the *
character. First, let's take a look at an example that specifies an array argument:
email:send {user*}
When calling this method, the user
arguments may be passed in order to the command line. For example, the following command will set the value of user
to ['foo', 'bar']
:
php artisan email:send foo bar
When defining an option that expects an array input, each option value passed to the command should be prefixed with the option name:
email:send {user} {--id=*} php artisan email:send --id=1 --id=2
You may assign descriptions to input arguments and options by separating the parameter from the description using a colon. If you need a little extra room to define your command, feel free to spread the definition across multiple lines:
/** * The name and signature of the console command. * * @var string */ protected $signature = 'email:send {user : The ID of the user} {--queue= : Whether the job should be queued}';
While your command is executing, you will obviously need to access the values for the arguments and options accepted by your command. To do so, you may use the argument
and option
methods:
/** * Execute the console command. * * @return mixed */ public function handle() { $userId = $this->argument('user'); // }
If you need to retrieve all of the arguments as an array
, call the arguments
method:
$arguments = $this->arguments();
Options may be retrieved just as easily as arguments using the option
method. To retrieve all of the options as an array, call the options
method:
// Retrieve a specific option... $queueName = $this->option('queue'); // Retrieve all options... $options = $this->options();
If the argument or option does not exist, null
will be returned.
In addition to displaying output, you may also ask the user to provide input during the execution of your command. The ask
method will prompt the user with the given question, accept their input, and then return the user's input back to your command:
/** * Execute the console command. * * @return mixed */ public function handle() { $name = $this->ask('What is your name?'); }
The secret
method is similar to ask
, but the user's input will not be visible to them as they type in the console. This method is useful when asking for sensitive information such as a password:
$password = $this->secret('What is the password?');
If you need to ask the user for a simple confirmation, you may use the confirm
method. By default, this method will return false
. However, if the user enters y
or yes
in response to the prompt, the method will return true
.
if ($this->confirm('Do you wish to continue?')) { // }
The anticipate
method can be used to provide auto-completion for possible choices. The user can still choose any answer, regardless of the auto-completion hints:
$name = $this->anticipate('What is your name?', ['Taylor', 'Dayle']);
Alternatively, you may pass a Closure as the second argument to the anticipate
method. The Closure will be called each time the user types an input character. The Closure should accept a string parameter containing the user's input so far, and return an array of options for auto-completion:
$name = $this->anticipate('What is your name?', function ($input) { // Return auto-completion options... });
If you need to give the user a predefined set of choices, you may use the choice
method. You may set the array index of the default value to be returned if no option is chosen:
$name = $this->choice('What is your name?', ['Taylor', 'Dayle'], $defaultIndex);
In addition, the choice
method accepts optional fourth and fifth arguments for determining the maximum number of attempts to select a valid response and whether multiple selections are permitted:
$name = $this->choice( 'What is your name?', ['Taylor', 'Dayle'], $defaultIndex, $maxAttempts = null, $allowMultipleSelections = false );
To send output to the console, use the line
, info
, comment
, question
and error
methods. Each of these methods will use appropriate ANSI colors for their purpose. For example, let's display some general information to the user. Typically, the info
method will display in the console as green text:
/** * Execute the console command. * * @return mixed */ public function handle() { $this->info('Display this on the screen'); }
To display an error message, use the error
method. Error message text is typically displayed in red:
$this->error('Something went wrong!');
If you would like to display plain, uncolored console output, use the line
method:
$this->line('Display this on the screen');
You may use the newLine
method to display a blank line:
$this->newLine(); // Write three blank lines... $this->newLine(3);
The table
method makes it easy to correctly format multiple rows / columns of data. Just pass in the headers and rows to the method. The width and height will be dynamically calculated based on the given data:
$headers = ['Name', 'Email']; $users = App\Models\User::all(['name', 'email'])->toArray(); $this->table($headers, $users);
For long running tasks, it could be helpful to show a progress indicator. Using the output object, we can start, advance and stop the Progress Bar. First, define the total number of steps the process will iterate through. Then, advance the Progress Bar after processing each item:
$users = App\Models\User::all(); $bar = $this->output->createProgressBar(count($users)); $bar->start(); foreach ($users as $user) { $this->performTask($user); $bar->advance(); } $bar->finish();
For more advanced options, check out the Symfony Progress Bar component documentation.
Because of the load
method call in your console kernel's commands
method, all commands within the app/Console/Commands
directory will automatically be registered with Artisan. In fact, you are free to make additional calls to the load
method to scan other directories for Artisan commands:
/** * Register the commands for the application. * * @return void */ protected function commands() { $this->load(__DIR__.'/Commands'); $this->load(__DIR__.'/MoreCommands'); // ... }
You may also manually register commands by adding its class name to the $commands
property of your app/Console/Kernel.php
file. When Artisan boots, all the commands listed in this property will be resolved by the service container and registered with Artisan:
protected $commands = [ Commands\SendEmails::class ];
Sometimes you may wish to execute an Artisan command outside of the CLI. For example, you may wish to fire an Artisan command from a route or controller. You may use the call
method on the Artisan
facade to accomplish this. The call
method accepts either the command's name or class as the first argument, and an array of command parameters as the second argument. The exit code will be returned:
Route::get('/foo', function () { $exitCode = Artisan::call('email:send', [ 'user' => 1, '--queue' => 'default' ]); // });
Alternatively, you may pass the entire Artisan command to the call
method as a string:
Artisan::call('email:send 1 --queue=default');
Using the queue
method on the Artisan
facade, you may even queue Artisan commands so they are processed in the background by your queue workers. Before using this method, make sure you have configured your queue and are running a queue listener:
Route::get('/foo', function () { Artisan::queue('email:send', [ 'user' => 1, '--queue' => 'default' ]); // });
You may also specify the connection or queue the Artisan command should be dispatched to:
Artisan::queue('email:send', [ 'user' => 1, '--queue' => 'default' ])->onConnection('redis')->onQueue('commands');
If your command defines an option that accepts an array, you may pass an array of values to that option:
Route::get('/foo', function () { $exitCode = Artisan::call('email:send', [ 'user' => 1, '--id' => [5, 13] ]); });
If you need to specify the value of an option that does not accept string values, such as the --force
flag on the migrate:refresh
command, you should pass true
or false
:
$exitCode = Artisan::call('migrate:refresh', [ '--force' => true, ]);
Sometimes you may wish to call other commands from an existing Artisan command. You may do so using the call
method. This call
method accepts the command name and an array of command parameters:
/** * Execute the console command. * * @return mixed */ public function handle() { $this->call('email:send', [ 'user' => 1, '--queue' => 'default' ]); // }
If you would like to call another console command and suppress all of its output, you may use the callSilent
method. The callSilent
method has the same signature as the call
method:
$this->callSilent('email:send', [ 'user' => 1, '--queue' => 'default' ]);
The Artisan console's make
commands are used to create a variety of classes, such as controllers, jobs, migrations, and tests. These classes are generated using "stub" files that are populated with values based on your input. However, you may sometimes wish to make small changes to files generated by Artisan. To accomplish this, you may use the stub:publish
command to publish the most common stubs for customization:
php artisan stub:publish
The published stubs will be located within a stubs
directory in the root of your application. Any changes you make to these stubs will be reflected when you generate their corresponding classes using Artisan make
commands.
Artisan dispatches three events when running commands: Illuminate\Console\Events\ArtisanStarting
, Illuminate\Console\Events\CommandStarting
, and Illuminate\Console\Events\CommandFinished
. The ArtisanStarting
event is dispatched immediately when Artisan starts running. Next, the CommandStarting
event is dispatched immediately before a command runs. Finally, the CommandFinished
event is dispatched once a command finishes executing.
© Taylor Otwell
Licensed under the MIT License.
Laravel is a trademark of Taylor Otwell.
https://laravel.com/docs/8.x/artisan