Available since LÖVE 11.0
It has been renamed from Body:getContactList.
Gets a list of all Contacts attached to the Body.
The list can change multiple times during a World:update call, so some collisions may be missed if the World collide callbacks are not used at all.
contacts = Body:getContacts( )
None.
table contacts
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Body:getContacts