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Body:getWorldPoints

Available since LÖVE 0.8.0
This method is not supported in earlier versions.

Transforms multiple points from local coordinates to world coordinates.

Function

Synopsis

x1, y1, x2, y2, ... = Body:getWorldPoints( x1, y1, x2, y2, ... )

Arguments

number x1
The x position of the first point.
number y1
The y position of the first point.
number x2
The x position of the second point.
number y2
The y position of the second point.

Returns

number x1
The transformed x position of the first point.
number y1
The transformed y position of the first point.
number x2
The transformed x position of the second point.
number y2
The transformed y position of the second point.

See Also


© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Body:getWorldPoints