Removed in LÖVE 0.8.0
This method is not supported in that and later versions.
Get the static status of the body.
A static body has no mass and a constant position. It will not react to collisions. Often used for walls.
A dynamic body has mass and can move. It will react to collisions when the world is updated.
status = Body:isStatic( )
None.
boolean status
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Body:isStatic