Available since LÖVE 0.10.0
It has been renamed from Canvas:getImageData.
Generates ImageData from the contents of the Canvas.
This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused!
data = Canvas:newImageData( )
None.
ImageData data Available since LÖVE 11.0
This variant is not supported in earlier versions.
data = Canvas:newImageData( slice, mipmap, x, y, width, height )
number slicenumber mipmap (1)number xnumber ynumber widthnumber heightImageData data Removed in LÖVE 11.0
This variant is not supported in that and later versions.
data = Canvas:newImageData( x, y, width, height )
number xnumber ynumber widthnumber heightImageData data
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Canvas:newImageData