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enet.host:service

Wait for events, send and receive any ready packets. If an event is in the queue it will be returned and dequeued. Generally you will want to dequeue all waiting events every frame.

Function

Synopsis

event = host:service( timeout )

Arguments

number timeout
The max number of milliseconds to be waited for an event. Default is 0.

Returns

table event
An event or nil if no events occured.

See Also

© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/enet.host:service