Available since LÖVE 0.7.0
This function is not supported in earlier versions.
Removed in LÖVE 0.8.0
It has been renamed to Canvas:getImageData.
Returns the image data stored in the Framebuffer. Think of it as a screenshot of the hidden screen that is the framebuffer.
data = Framebuffer:getImageData( )
None.
ImageData data
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Framebuffer:getImageData