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ImageData:encode

Encodes the ImageData and optionally writes it to the save directory.

Function

Available since LÖVE 0.10.0
This variant is not supported in earlier versions.

Synopsis

filedata = ImageData:encode( format, filename )

Arguments

ImageFormat format
The format to encode the image as.
string filename (nil)
The filename to write the file to. If nil, no file will be written but the FileData will still be returned.

Returns

FileData filedata
The encoded image as a new FileData object.

Function

Available since LÖVE 0.8.0 and removed in LÖVE 0.10.0
This variant is not supported in earlier or later versions.

Synopsis

ImageData:encode( outFile )

Arguments

string outFile
Name of a file to write encoded data to. The format will be automatically deduced from the file extension.

Returns

Nothing.

Function

Available since LÖVE 0.8.0 and removed in LÖVE 0.10.0
This variant is not supported in earlier or later versions.

Synopsis

ImageData:encode( outFile, format )

Arguments

string outFile
Name of a file to write encoded data to.
ImageFormat format
The format to encode the image in.

Returns

Nothing.

Function

Removed in LÖVE 0.8.0
This variant is not supported in that and later versions.

Synopsis

data = ImageData:encode( format )

Arguments

ImageFormat format
The format to encode the image in.

Returns

Data data
The encoded image data.

See Also


© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/ImageData:encode