Available since LÖVE 11.0
This function is not supported in earlier versions.
Sets whether the system should mix the audio with the system's audio.
success = love.audio.setMixWithSystem( mix )
boolean mixboolean success
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.audio.setMixWithSystem