Available since LÖVE 0.8.0
This function is not supported in earlier versions.
Adds the quit event to the queue.
The quit event is a signal for the event handler to close LÖVE. It's possible to abort the exit process with the love.quit callback.
Equivalent to love.event.push("quit", exitstatus)
love.event.quit( exitstatus )
number exitstatus (0) Available since 0.10.0
Nothing.
Available since LÖVE 0.10.2
This variant is not supported in earlier versions.
Restarts the game without relaunching the executable. This cleanly shuts down the main Lua state instance and creates a brand new one.
love.event.quit( "restart" )
string "restart"Nothing.
function love.keypressed(k)
if k == 'escape' then
love.event.quit()
end
end
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.event.quit