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love.filesystem.setSource

Sets the source of the game, where the code is present. This function can only be called once, and is normally automatically done by LÖVE.

Function

Synopsis

love.filesystem.setSource( path )

Arguments

string path
Absolute path to the game's source folder.

Returns

Nothing.

See Also


© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.filesystem.setSource