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love.graphics.newFont

Creates a new Font. Created fonts are not cached, in that calling this function with the same arguments will always create a new Font object.

This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused!

Function

Synopsis

font = love.graphics.newFont( filename, size )

Arguments

string filename
The filepath to the font file.
number size (12)
The size of the font in pixels.

Returns

Font font
A Font object which can be used to draw text on screen.

Function

Synopsis

font = love.graphics.newFont( data, size )

Arguments

Data data
The encoded data to decode into a font.
number size (12)
The size of the font in pixels.

Returns

Font font
A Font object which can be used to draw text on screen.

Function

This variant uses the default font (Vera Sans) with a custom size.

Synopsis

font = love.graphics.newFont( size )

Arguments

number size (12)
The size of the font in pixels.

Returns

Font font
A Font object which can be used to draw text on screen.

Examples

Use newFont to draw a custom styled text

-- load ttf file font. set 20px font-size
mainFont = love.graphics.newFont("anyfont.ttf", 20);
 
function love.draw() 
	-- set font before draw text
	love.graphics.setFont(mainFont);
	-- draw text "Hello world!" at left: 100, top: 200
	love.graphics.print("Hello world!", 100, 200);
end;

See Also


© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.graphics.newFont