Available since LÖVE 11.0
It has been renamed from love.mouse.hasCursor.
Gets whether cursor functionality is supported.
If it isn't supported, calling love.mouse.newCursor and love.mouse.getSystemCursor will cause an error. Mobile devices do not support cursors.
supported = love.mouse.isCursorSupported( )
None.
boolean supported
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.mouse.isCursorSupported