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Mesh:setVertexColors

Available since LÖVE 0.9.0 and removed in LÖVE 0.10.0
It has been replaced by Mesh:setAttributeEnabled("VertexColor", enable).

Sets whether per-vertex colors are used instead of the constant color when drawing the Mesh (constant color being love.graphics.setColor.)

Per-vertex colors are enabled by default for a Mesh if at least one vertex color was not the default (255, 255, 255, 255) when the Mesh was created.

Function

Synopsis

Mesh:setVertexColors( on )

Arguments

boolean on
True to use per-vertex coloring, otherwise love.graphics.setColor is used when drawing.

Returns

Nothing.

See Also

© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Mesh:setVertexColors