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ParticleSystem:getSpin

Available since LÖVE 0.9.0
This function is not supported in earlier versions.

Gets the spin of the sprite.

Function

Synopsis

min, max, variation = ParticleSystem:getSpin( )

Arguments

Nothing.

Returns

number min
The minimum spin (radians per second).
number max (min)
The maximum spin (radians per second).
number variation (0)
The degree of variation (0 meaning no variation and 1 meaning full variation between start and end).

See Also

© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/ParticleSystem:getSpin