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ParticleSystem:isPaused

Available since LÖVE 0.9.0
This function is not supported in earlier versions.

Checks whether the particle system is paused.

Function

Synopsis

paused = ParticleSystem:isPaused( )

Arguments

None.

Returns

boolean paused
True if system is paused, false otherwise.

See Also


© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/ParticleSystem:isPaused