Available since LÖVE 0.9.0
It has replaced ParticleSystem:setGravity.
Sets the linear acceleration (acceleration along the x and y axes) for particles.
Every particle created will accelerate along the x and y axes between xmin,ymin and xmax,ymax.
ParticleSystem:setLinearAcceleration( xmin, ymin, xmax, ymax )
number xminnumber yminnumber xmax (xmin)number ymax (ymin)Nothing.
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/ParticleSystem:setLinearAcceleration