Gets a string representing the Shape. This function can be useful for conditional debug drawing.
type = Shape:getType( )
None.
ShapeType type
shape1 = love.physics.newCircleShape( my_body, 0, 0, 20 ) print(shape1:getType()) -- outputs: 'circle' shape2 = love.physics.newPolygonShape( my_body, ... ) print(shape2:getType()) -- outputs: 'polygon' shape3 = love.physics.newRectangleShape( my_body, x, y, w, h, angle ) print(shape3:getType()) -- outputs: 'polygon'
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Shape:getType