**Available since LÖVE 0.9.0**

This function is not supported in earlier versions.

Gets the Source's directional volume cones. Together with Source:setDirection, the cone angles allow for the Source's volume to vary depending on its direction.

innerAngle, outerAngle, outerVolume = Source:getCone( )

None.

`number innerAngle`

- The inner angle from the Source's direction, in radians. The Source will play at normal volume if the listener is inside the cone defined by this angle.
`number outerAngle`

- The outer angle from the Source's direction, in radians. The Source will play at a volume between the normal and outer volumes, if the listener is in between the cones defined by the inner and outer angles.
`number outerVolume`

- The Source's volume when the listener is outside both the inner and outer cone angles.

© 2006–2016 LÖVE Development Team

Licensed under the GNU Free Documentation License, Version 1.3.

https://love2d.org/wiki/Source:getCone