Sets whether the Source should loop.
Source:setLooping( loop )
boolean loopNothing.
function love.load()
music = love.audio.newSource("music_loop.wav")
music:setLooping(true)
music:play()
-- Music will now play forever, until stopped or paused.
end
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Source:setLooping