Available since LÖVE 11.0
This function is not supported in earlier versions.
Gets the comparison mode used when sampling from a depth texture in a shader.
Depth texture comparison modes are advanced low-level functionality typically used with shadow mapping in 3D.
compare = Texture:getDepthSampleMode( )
None.
CompareMode compare (nil)
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Texture:getDepthSampleMode