Available since LÖVE 11.0
This function is not supported in earlier versions.
Applies the Transform object's transformation to the given 2D position.
This effectively converts the given position from global coordinates into the local coordinate space of the Transform.
localX, localY = Transform:transformPoint( globalX, globalY )
number globalXnumber globalYnumber localXnumber localY
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Transform:transformPoint