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World:isLocked

Available since LÖVE 0.8.0
This method is not supported in earlier versions.

Returns if the world is updating its state.

This will return true inside the callbacks from World:setCallbacks.

Function

Synopsis

locked = World:isLocked( )

Arguments

None.

Returns

boolean locked
Will be true if the world is in the process of updating its state.

See Also


© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/World:isLocked