Source Code: lib/http.js
To use the HTTP server and client one must require('http')
.
The HTTP interfaces in Node.js are designed to support many features of the protocol which have been traditionally difficult to use. In particular, large, possibly chunk-encoded, messages. The interface is careful to never buffer entire requests or responses, so the user is able to stream data.
HTTP message headers are represented by an object like this:
{ 'content-length': '123', 'content-type': 'text/plain', 'connection': 'keep-alive', 'host': 'mysite.com', 'accept': '*/*' }
Keys are lowercased. Values are not modified.
In order to support the full spectrum of possible HTTP applications, the Node.js HTTP API is very low-level. It deals with stream handling and message parsing only. It parses a message into headers and body but it does not parse the actual headers or the body.
See message.headers
for details on how duplicate headers are handled.
The raw headers as they were received are retained in the rawHeaders
property, which is an array of [key, value, key2, value2, ...]
. For example, the previous message header object might have a rawHeaders
list like the following:
[ 'ConTent-Length', '123456', 'content-LENGTH', '123', 'content-type', 'text/plain', 'CONNECTION', 'keep-alive', 'Host', 'mysite.com', 'accepT', '*/*' ]
http.Agent
An Agent
is responsible for managing connection persistence and reuse for HTTP clients. It maintains a queue of pending requests for a given host and port, reusing a single socket connection for each until the queue is empty, at which time the socket is either destroyed or put into a pool where it is kept to be used again for requests to the same host and port. Whether it is destroyed or pooled depends on the keepAlive
option.
Pooled connections have TCP Keep-Alive enabled for them, but servers may still close idle connections, in which case they will be removed from the pool and a new connection will be made when a new HTTP request is made for that host and port. Servers may also refuse to allow multiple requests over the same connection, in which case the connection will have to be remade for every request and cannot be pooled. The Agent
will still make the requests to that server, but each one will occur over a new connection.
When a connection is closed by the client or the server, it is removed from the pool. Any unused sockets in the pool will be unrefed so as not to keep the Node.js process running when there are no outstanding requests. (see socket.unref()
).
It is good practice, to destroy()
an Agent
instance when it is no longer in use, because unused sockets consume OS resources.
Sockets are removed from an agent when the socket emits either a 'close'
event or an 'agentRemove'
event. When intending to keep one HTTP request open for a long time without keeping it in the agent, something like the following may be done:
http.get(options, (res) => { // Do stuff }).on('socket', (socket) => { socket.emit('agentRemove'); });
An agent may also be used for an individual request. By providing {agent: false}
as an option to the http.get()
or http.request()
functions, a one-time use Agent
with default options will be used for the client connection.
agent:false
:
http.get({ hostname: 'localhost', port: 80, path: '/', agent: false // Create a new agent just for this one request }, (res) => { // Do stuff with response });
new Agent([options])
options
<Object> Set of configurable options to set on the agent. Can have the following fields:
keepAlive
<boolean> Keep sockets around even when there are no outstanding requests, so they can be used for future requests without having to reestablish a TCP connection. Not to be confused with the keep-alive
value of the Connection
header. The Connection: keep-alive
header is always sent when using an agent except when the Connection
header is explicitly specified or when the keepAlive
and maxSockets
options are respectively set to false
and Infinity
, in which case Connection: close
will be used. Default: false
.keepAliveMsecs
<number> When using the keepAlive
option, specifies the initial delay for TCP Keep-Alive packets. Ignored when the keepAlive
option is false
or undefined
. Default: 1000
.maxSockets
<number> Maximum number of sockets to allow per host. Each request will use a new socket until the maximum is reached. Default: Infinity
.maxTotalSockets
<number> Maximum number of sockets allowed for all hosts in total. Each request will use a new socket until the maximum is reached. Default: Infinity
.maxFreeSockets
<number> Maximum number of sockets to leave open in a free state. Only relevant if keepAlive
is set to true
. Default: 256
.timeout
<number> Socket timeout in milliseconds. This will set the timeout when the socket is created.options
in socket.connect()
are also supported.
The default http.globalAgent
that is used by http.request()
has all of these values set to their respective defaults.
To configure any of them, a custom http.Agent
instance must be created.
const http = require('http'); const keepAliveAgent = new http.Agent({ keepAlive: true }); options.agent = keepAliveAgent; http.request(options, onResponseCallback);
agent.createConnection(options[, callback])
options
<Object> Options containing connection details. Check net.createConnection()
for the format of the optionscallback
<Function> Callback function that receives the created socketProduces a socket/stream to be used for HTTP requests.
By default, this function is the same as net.createConnection()
. However, custom agents may override this method in case greater flexibility is desired.
A socket/stream can be supplied in one of two ways: by returning the socket/stream from this function, or by passing the socket/stream to callback
.
This method is guaranteed to return an instance of the <net.Socket> class, a subclass of <stream.Duplex>, unless the user specifies a socket type other than <net.Socket>.
callback
has a signature of (err, stream)
.
agent.keepSocketAlive(socket)
socket
<stream.Duplex>
Called when socket
is detached from a request and could be persisted by the Agent
. Default behavior is to:
socket.setKeepAlive(true, this.keepAliveMsecs); socket.unref(); return true;
This method can be overridden by a particular Agent
subclass. If this method returns a falsy value, the socket will be destroyed instead of persisting it for use with the next request.
The socket
argument can be an instance of <net.Socket>, a subclass of <stream.Duplex>.
agent.reuseSocket(socket, request)
socket
<stream.Duplex>
request
<http.ClientRequest>
Called when socket
is attached to request
after being persisted because of the keep-alive options. Default behavior is to:
socket.ref();
This method can be overridden by a particular Agent
subclass.
The socket
argument can be an instance of <net.Socket>, a subclass of <stream.Duplex>.
agent.destroy()
Destroy any sockets that are currently in use by the agent.
It is usually not necessary to do this. However, if using an agent with keepAlive
enabled, then it is best to explicitly shut down the agent when it will no longer be used. Otherwise, sockets may hang open for quite a long time before the server terminates them.
agent.freeSockets
An object which contains arrays of sockets currently awaiting use by the agent when keepAlive
is enabled. Do not modify.
Sockets in the freeSockets
list will be automatically destroyed and removed from the array on 'timeout'
.
agent.getName(options)
Get a unique name for a set of request options, to determine whether a connection can be reused. For an HTTP agent, this returns host:port:localAddress
or host:port:localAddress:family
. For an HTTPS agent, the name includes the CA, cert, ciphers, and other HTTPS/TLS-specific options that determine socket reusability.
agent.maxFreeSockets
By default set to 256. For agents with keepAlive
enabled, this sets the maximum number of sockets that will be left open in the free state.
agent.maxSockets
By default set to Infinity
. Determines how many concurrent sockets the agent can have open per origin. Origin is the returned value of agent.getName()
.
agent.maxTotalSockets
By default set to Infinity
. Determines how many concurrent sockets the agent can have open. Unlike maxSockets
, this parameter applies across all origins.
agent.requests
An object which contains queues of requests that have not yet been assigned to sockets. Do not modify.
agent.sockets
An object which contains arrays of sockets currently in use by the agent. Do not modify.
http.ClientRequest
This object is created internally and returned from http.request()
. It represents an in-progress request whose header has already been queued. The header is still mutable using the setHeader(name, value)
, getHeader(name)
, removeHeader(name)
API. The actual header will be sent along with the first data chunk or when calling request.end()
.
To get the response, add a listener for 'response'
to the request object. 'response'
will be emitted from the request object when the response headers have been received. The 'response'
event is executed with one argument which is an instance of http.IncomingMessage
.
During the 'response'
event, one can add listeners to the response object; particularly to listen for the 'data'
event.
If no 'response'
handler is added, then the response will be entirely discarded. However, if a 'response'
event handler is added, then the data from the response object must be consumed, either by calling response.read()
whenever there is a 'readable'
event, or by adding a 'data'
handler, or by calling the .resume()
method. Until the data is consumed, the 'end'
event will not fire. Also, until the data is read it will consume memory that can eventually lead to a 'process out of memory' error.
Unlike the request
object, if the response closes prematurely, the response
object does not emit an 'error'
event but instead emits the 'aborted'
event.
Node.js does not check whether Content-Length and the length of the body which has been transmitted are equal or not.
'abort'
Emitted when the request has been aborted by the client. This event is only emitted on the first call to abort()
.
'connect'
response
<http.IncomingMessage>
socket
<stream.Duplex>
head
<Buffer>
Emitted each time a server responds to a request with a CONNECT
method. If this event is not being listened for, clients receiving a CONNECT
method will have their connections closed.
This event is guaranteed to be passed an instance of the <net.Socket> class, a subclass of <stream.Duplex>, unless the user specifies a socket type other than <net.Socket>.
A client and server pair demonstrating how to listen for the 'connect'
event:
const http = require('http'); const net = require('net'); const { URL } = require('url'); // Create an HTTP tunneling proxy const proxy = http.createServer((req, res) => { res.writeHead(200, { 'Content-Type': 'text/plain' }); res.end('okay'); }); proxy.on('connect', (req, clientSocket, head) => { // Connect to an origin server const { port, hostname } = new URL(`http://${req.url}`); const serverSocket = net.connect(port || 80, hostname, () => { clientSocket.write('HTTP/1.1 200 Connection Established\r\n' + 'Proxy-agent: Node.js-Proxy\r\n' + '\r\n'); serverSocket.write(head); serverSocket.pipe(clientSocket); clientSocket.pipe(serverSocket); }); }); // Now that proxy is running proxy.listen(1337, '127.0.0.1', () => { // Make a request to a tunneling proxy const options = { port: 1337, host: '127.0.0.1', method: 'CONNECT', path: 'www.google.com:80' }; const req = http.request(options); req.end(); req.on('connect', (res, socket, head) => { console.log('got connected!'); // Make a request over an HTTP tunnel socket.write('GET / HTTP/1.1\r\n' + 'Host: www.google.com:80\r\n' + 'Connection: close\r\n' + '\r\n'); socket.on('data', (chunk) => { console.log(chunk.toString()); }); socket.on('end', () => { proxy.close(); }); }); });
'continue'
Emitted when the server sends a '100 Continue' HTTP response, usually because the request contained 'Expect: 100-continue'. This is an instruction that the client should send the request body.
'information'
info
<Object>
Emitted when the server sends a 1xx intermediate response (excluding 101 Upgrade). The listeners of this event will receive an object containing the HTTP version, status code, status message, key-value headers object, and array with the raw header names followed by their respective values.
const http = require('http'); const options = { host: '127.0.0.1', port: 8080, path: '/length_request' }; // Make a request const req = http.request(options); req.end(); req.on('information', (info) => { console.log(`Got information prior to main response: ${info.statusCode}`); });
101 Upgrade statuses do not fire this event due to their break from the traditional HTTP request/response chain, such as web sockets, in-place TLS upgrades, or HTTP 2.0. To be notified of 101 Upgrade notices, listen for the 'upgrade'
event instead.
'response'
response
<http.IncomingMessage>
Emitted when a response is received to this request. This event is emitted only once.
'socket'
socket
<stream.Duplex>
This event is guaranteed to be passed an instance of the <net.Socket> class, a subclass of <stream.Duplex>, unless the user specifies a socket type other than <net.Socket>.
'timeout'
Emitted when the underlying socket times out from inactivity. This only notifies that the socket has been idle. The request must be aborted manually.
See also: request.setTimeout()
.
'upgrade'
response
<http.IncomingMessage>
socket
<stream.Duplex>
head
<Buffer>
Emitted each time a server responds to a request with an upgrade. If this event is not being listened for and the response status code is 101 Switching Protocols, clients receiving an upgrade header will have their connections closed.
This event is guaranteed to be passed an instance of the <net.Socket> class, a subclass of <stream.Duplex>, unless the user specifies a socket type other than <net.Socket>.
A client server pair demonstrating how to listen for the 'upgrade'
event.
const http = require('http'); // Create an HTTP server const server = http.createServer((req, res) => { res.writeHead(200, { 'Content-Type': 'text/plain' }); res.end('okay'); }); server.on('upgrade', (req, socket, head) => { socket.write('HTTP/1.1 101 Web Socket Protocol Handshake\r\n' + 'Upgrade: WebSocket\r\n' + 'Connection: Upgrade\r\n' + '\r\n'); socket.pipe(socket); // echo back }); // Now that server is running server.listen(1337, '127.0.0.1', () => { // make a request const options = { port: 1337, host: '127.0.0.1', headers: { 'Connection': 'Upgrade', 'Upgrade': 'websocket' } }; const req = http.request(options); req.end(); req.on('upgrade', (res, socket, upgradeHead) => { console.log('got upgraded!'); socket.end(); process.exit(0); }); });
request.abort()
Marks the request as aborting. Calling this will cause remaining data in the response to be dropped and the socket to be destroyed.
request.aborted
The request.aborted
property will be true
if the request has been aborted.
request.connection
See request.socket
.
request.end([data[, encoding]][, callback])
data
<string> | <Buffer>
encoding
<string>
callback
<Function>
Finishes sending the request. If any parts of the body are unsent, it will flush them to the stream. If the request is chunked, this will send the terminating '0\r\n\r\n'
.
If data
is specified, it is equivalent to calling request.write(data, encoding)
followed by request.end(callback)
.
If callback
is specified, it will be called when the request stream is finished.
request.finished
request.writableEnded
.The request.finished
property will be true
if request.end()
has been called. request.end()
will automatically be called if the request was initiated via http.get()
.
request.flushHeaders()
Flushes the request headers.
For efficiency reasons, Node.js normally buffers the request headers until request.end()
is called or the first chunk of request data is written. It then tries to pack the request headers and data into a single TCP packet.
That's usually desired (it saves a TCP round-trip), but not when the first data is not sent until possibly much later. request.flushHeaders()
bypasses the optimization and kickstarts the request.
request.getHeader(name)
Reads out a header on the request. The name is case-insensitive. The type of the return value depends on the arguments provided to request.setHeader()
.
request.setHeader('content-type', 'text/html'); request.setHeader('Content-Length', Buffer.byteLength(body)); request.setHeader('Cookie', ['type=ninja', 'language=javascript']); const contentType = request.getHeader('Content-Type'); // 'contentType' is 'text/html' const contentLength = request.getHeader('Content-Length'); // 'contentLength' is of type number const cookie = request.getHeader('Cookie'); // 'cookie' is of type string[]
request.maxHeadersCount
2000
Limits maximum response headers count. If set to 0, no limit will be applied.
request.path
request.method
request.host
request.protocol
request.removeHeader(name)
name
<string>
Removes a header that's already defined into headers object.
request.removeHeader('Content-Type');
request.reusedSocket
When sending request through a keep-alive enabled agent, the underlying socket might be reused. But if server closes connection at unfortunate time, client may run into a 'ECONNRESET' error.
const http = require('http'); // Server has a 5 seconds keep-alive timeout by default http .createServer((req, res) => { res.write('hello\n'); res.end(); }) .listen(3000); setInterval(() => { // Adapting a keep-alive agent http.get('http://localhost:3000', { agent }, (res) => { res.on('data', (data) => { // Do nothing }); }); }, 5000); // Sending request on 5s interval so it's easy to hit idle timeout
By marking a request whether it reused socket or not, we can do automatic error retry base on it.
const http = require('http'); const agent = new http.Agent({ keepAlive: true }); function retriableRequest() { const req = http .get('http://localhost:3000', { agent }, (res) => { // ... }) .on('error', (err) => { // Check if retry is needed if (req.reusedSocket && err.code === 'ECONNRESET') { retriableRequest(); } }); } retriableRequest();
request.setHeader(name, value)
Sets a single header value for headers object. If this header already exists in the to-be-sent headers, its value will be replaced. Use an array of strings here to send multiple headers with the same name. Non-string values will be stored without modification. Therefore, request.getHeader()
may return non-string values. However, the non-string values will be converted to strings for network transmission.
request.setHeader('Content-Type', 'application/json');
or
request.setHeader('Cookie', ['type=ninja', 'language=javascript']);
request.setNoDelay([noDelay])
noDelay
<boolean>
Once a socket is assigned to this request and is connected socket.setNoDelay()
will be called.
request.setSocketKeepAlive([enable][, initialDelay])
Once a socket is assigned to this request and is connected socket.setKeepAlive()
will be called.
request.setTimeout(timeout[, callback])
timeout
<number> Milliseconds before a request times out.callback
<Function> Optional function to be called when a timeout occurs. Same as binding to the 'timeout'
event.Once a socket is assigned to this request and is connected socket.setTimeout()
will be called.
request.socket
Reference to the underlying socket. Usually users will not want to access this property. In particular, the socket will not emit 'readable'
events because of how the protocol parser attaches to the socket. The socket
may also be accessed via request.connection
.
const http = require('http'); const options = { host: 'www.google.com', }; const req = http.get(options); req.end(); req.once('response', (res) => { const ip = req.socket.localAddress; const port = req.socket.localPort; console.log(`Your IP address is ${ip} and your source port is ${port}.`); // Consume response object });
This property is guaranteed to be an instance of the <net.Socket> class, a subclass of <stream.Duplex>, unless the user specified a socket type other than <net.Socket>.
request.writableEnded
Is true
after request.end()
has been called. This property does not indicate whether the data has been flushed, for this use request.writableFinished
instead.
request.writableFinished
Is true
if all data has been flushed to the underlying system, immediately before the 'finish'
event is emitted.
request.write(chunk[, encoding][, callback])
chunk
<string> | <Buffer>
encoding
<string>
callback
<Function>
Sends a chunk of the body. By calling this method many times, a request body can be sent to a server. In that case, it is suggested to use the ['Transfer-Encoding', 'chunked']
header line when creating the request.
The encoding
argument is optional and only applies when chunk
is a string. Defaults to 'utf8'
.
The callback
argument is optional and will be called when this chunk of data is flushed, but only if the chunk is non-empty.
Returns true
if the entire data was flushed successfully to the kernel buffer. Returns false
if all or part of the data was queued in user memory. 'drain'
will be emitted when the buffer is free again.
When write
function is called with empty string or buffer, it does nothing and waits for more input.
http.Server
'checkContinue'
request
<http.IncomingMessage>
response
<http.ServerResponse>
Emitted each time a request with an HTTP Expect: 100-continue
is received. If this event is not listened for, the server will automatically respond with a 100 Continue
as appropriate.
Handling this event involves calling response.writeContinue()
if the client should continue to send the request body, or generating an appropriate HTTP response (e.g. 400 Bad Request) if the client should not continue to send the request body.
When this event is emitted and handled, the 'request'
event will not be emitted.
'checkExpectation'
request
<http.IncomingMessage>
response
<http.ServerResponse>
Emitted each time a request with an HTTP Expect
header is received, where the value is not 100-continue
. If this event is not listened for, the server will automatically respond with a 417 Expectation Failed
as appropriate.
When this event is emitted and handled, the 'request'
event will not be emitted.
'clientError'
exception
<Error>
socket
<stream.Duplex>
If a client connection emits an 'error'
event, it will be forwarded here. Listener of this event is responsible for closing/destroying the underlying socket. For example, one may wish to more gracefully close the socket with a custom HTTP response instead of abruptly severing the connection.
This event is guaranteed to be passed an instance of the <net.Socket> class, a subclass of <stream.Duplex>, unless the user specifies a socket type other than <net.Socket>.
Default behavior is to try close the socket with a HTTP '400 Bad Request', or a HTTP '431 Request Header Fields Too Large' in the case of a HPE_HEADER_OVERFLOW
error. If the socket is not writable or has already written data it is immediately destroyed.
socket
is the net.Socket
object that the error originated from.
const http = require('http'); const server = http.createServer((req, res) => { res.end(); }); server.on('clientError', (err, socket) => { socket.end('HTTP/1.1 400 Bad Request\r\n\r\n'); }); server.listen(8000);
When the 'clientError'
event occurs, there is no request
or response
object, so any HTTP response sent, including response headers and payload, must be written directly to the socket
object. Care must be taken to ensure the response is a properly formatted HTTP response message.
err
is an instance of Error
with two extra columns:
bytesParsed
: the bytes count of request packet that Node.js may have parsed correctly;rawPacket
: the raw packet of current request.In some cases, the client has already received the response and/or the socket has already been destroyed, like in case of ECONNRESET
errors. Before trying to send data to the socket, it is better to check that it is still writable.
server.on('clientError', (err, socket) => { if (err.code === 'ECONNRESET' || !socket.writable) { return; } socket.end('HTTP/1.1 400 Bad Request\r\n\r\n'); });
'close'
Emitted when the server closes.
'connect'
request
<http.IncomingMessage> Arguments for the HTTP request, as it is in the 'request'
eventsocket
<stream.Duplex> Network socket between the server and clienthead
<Buffer> The first packet of the tunneling stream (may be empty)Emitted each time a client requests an HTTP CONNECT
method. If this event is not listened for, then clients requesting a CONNECT
method will have their connections closed.
This event is guaranteed to be passed an instance of the <net.Socket> class, a subclass of <stream.Duplex>, unless the user specifies a socket type other than <net.Socket>.
After this event is emitted, the request's socket will not have a 'data'
event listener, meaning it will need to be bound in order to handle data sent to the server on that socket.
'connection'
socket
<stream.Duplex>
This event is emitted when a new TCP stream is established. socket
is typically an object of type net.Socket
. Usually users will not want to access this event. In particular, the socket will not emit 'readable'
events because of how the protocol parser attaches to the socket. The socket
can also be accessed at request.connection
.
This event can also be explicitly emitted by users to inject connections into the HTTP server. In that case, any Duplex
stream can be passed.
If socket.setTimeout()
is called here, the timeout will be replaced with server.keepAliveTimeout
when the socket has served a request (if server.keepAliveTimeout
is non-zero).
This event is guaranteed to be passed an instance of the <net.Socket> class, a subclass of <stream.Duplex>, unless the user specifies a socket type other than <net.Socket>.
'request'
request
<http.IncomingMessage>
response
<http.ServerResponse>
Emitted each time there is a request. There may be multiple requests per connection (in the case of HTTP Keep-Alive connections).
'upgrade'
request
<http.IncomingMessage> Arguments for the HTTP request, as it is in the 'request'
eventsocket
<stream.Duplex> Network socket between the server and clienthead
<Buffer> The first packet of the upgraded stream (may be empty)Emitted each time a client requests an HTTP upgrade. Listening to this event is optional and clients cannot insist on a protocol change.
After this event is emitted, the request's socket will not have a 'data'
event listener, meaning it will need to be bound in order to handle data sent to the server on that socket.
This event is guaranteed to be passed an instance of the <net.Socket> class, a subclass of <stream.Duplex>, unless the user specifies a socket type other than <net.Socket>.
server.close([callback])
callback
<Function>
Stops the server from accepting new connections. See net.Server.close()
.
server.headersTimeout
60000
Limit the amount of time the parser will wait to receive the complete HTTP headers.
In case of inactivity, the rules defined in server.timeout
apply. However, that inactivity based timeout would still allow the connection to be kept open if the headers are being sent very slowly (by default, up to a byte per 2 minutes). In order to prevent this, whenever header data arrives an additional check is made that more than server.headersTimeout
milliseconds has not passed since the connection was established. If the check fails, a 'timeout'
event is emitted on the server object, and (by default) the socket is destroyed. See server.timeout
for more information on how timeout behavior can be customized.
A value of 0
will disable the HTTP headers timeout check.
server.listen()
Starts the HTTP server listening for connections. This method is identical to server.listen()
from net.Server
.
server.listening
server.maxHeadersCount
2000
Limits maximum incoming headers count. If set to 0, no limit will be applied.
server.setTimeout([msecs][, callback])
msecs
<number> Default: 120000
(2 minutes)callback
<Function>
Sets the timeout value for sockets, and emits a 'timeout'
event on the Server object, passing the socket as an argument, if a timeout occurs.
If there is a 'timeout'
event listener on the Server object, then it will be called with the timed-out socket as an argument.
By default, the Server's timeout value is 2 minutes, and sockets are destroyed automatically if they time out. However, if a callback is assigned to the Server's 'timeout'
event, timeouts must be handled explicitly.
To change the default timeout use the --http-server-default-timeout
flag.
server.timeout
120000
(2 minutes).The number of milliseconds of inactivity before a socket is presumed to have timed out.
A value of 0
will disable the timeout behavior on incoming connections.
The socket timeout logic is set up on connection, so changing this value only affects new connections to the server, not any existing connections.
To change the default timeout use the --http-server-default-timeout
flag.
server.keepAliveTimeout
5000
(5 seconds).The number of milliseconds of inactivity a server needs to wait for additional incoming data, after it has finished writing the last response, before a socket will be destroyed. If the server receives new data before the keep-alive timeout has fired, it will reset the regular inactivity timeout, i.e., server.timeout
.
A value of 0
will disable the keep-alive timeout behavior on incoming connections. A value of 0
makes the http server behave similarly to Node.js versions prior to 8.0.0, which did not have a keep-alive timeout.
The socket timeout logic is set up on connection, so changing this value only affects new connections to the server, not any existing connections.
http.ServerResponse
This object is created internally by an HTTP server, not by the user. It is passed as the second parameter to the 'request'
event.
'close'
Indicates that the the response is completed, or its underlying connection was terminated prematurely (before the response completion).
'finish'
Emitted when the response has been sent. More specifically, this event is emitted when the last segment of the response headers and body have been handed off to the operating system for transmission over the network. It does not imply that the client has received anything yet.
response.addTrailers(headers)
headers
<Object>
This method adds HTTP trailing headers (a header but at the end of the message) to the response.
Trailers will only be emitted if chunked encoding is used for the response; if it is not (e.g. if the request was HTTP/1.0), they will be silently discarded.
HTTP requires the Trailer
header to be sent in order to emit trailers, with a list of the header fields in its value. E.g.,
response.writeHead(200, { 'Content-Type': 'text/plain', 'Trailer': 'Content-MD5' }); response.write(fileData); response.addTrailers({ 'Content-MD5': '7895bf4b8828b55ceaf47747b4bca667' }); response.end();
Attempting to set a header field name or value that contains invalid characters will result in a TypeError
being thrown.
response.connection
See response.socket
.
response.cork()
See writable.cork()
.
response.end([data[, encoding]][, callback])
data
<string> | <Buffer>
encoding
<string>
callback
<Function>
This method signals to the server that all of the response headers and body have been sent; that server should consider this message complete. The method, response.end()
, MUST be called on each response.
If data
is specified, it is similar in effect to calling response.write(data, encoding)
followed by response.end(callback)
.
If callback
is specified, it will be called when the response stream is finished.
response.finished
response.writableEnded
.The response.finished
property will be true
if response.end()
has been called.
response.flushHeaders()
Flushes the response headers. See also: request.flushHeaders()
.
response.getHeader(name)
Reads out a header that's already been queued but not sent to the client. The name is case-insensitive. The type of the return value depends on the arguments provided to response.setHeader()
.
response.setHeader('Content-Type', 'text/html'); response.setHeader('Content-Length', Buffer.byteLength(body)); response.setHeader('Set-Cookie', ['type=ninja', 'language=javascript']); const contentType = response.getHeader('content-type'); // contentType is 'text/html' const contentLength = response.getHeader('Content-Length'); // contentLength is of type number const setCookie = response.getHeader('set-cookie'); // setCookie is of type string[]
response.getHeaderNames()
Returns an array containing the unique names of the current outgoing headers. All header names are lowercase.
response.setHeader('Foo', 'bar'); response.setHeader('Set-Cookie', ['foo=bar', 'bar=baz']); const headerNames = response.getHeaderNames(); // headerNames === ['foo', 'set-cookie']
response.getHeaders()
Returns a shallow copy of the current outgoing headers. Since a shallow copy is used, array values may be mutated without additional calls to various header-related http module methods. The keys of the returned object are the header names and the values are the respective header values. All header names are lowercase.
The object returned by the response.getHeaders()
method does not prototypically inherit from the JavaScript Object
. This means that typical Object
methods such as obj.toString()
, obj.hasOwnProperty()
, and others are not defined and will not work.
response.setHeader('Foo', 'bar'); response.setHeader('Set-Cookie', ['foo=bar', 'bar=baz']); const headers = response.getHeaders(); // headers === { foo: 'bar', 'set-cookie': ['foo=bar', 'bar=baz'] }
response.hasHeader(name)
Returns true
if the header identified by name
is currently set in the outgoing headers. The header name matching is case-insensitive.
const hasContentType = response.hasHeader('content-type');
response.headersSent
Boolean (read-only). True if headers were sent, false otherwise.
response.removeHeader(name)
name
<string>
Removes a header that's queued for implicit sending.
response.removeHeader('Content-Encoding');
response.sendDate
When true, the Date header will be automatically generated and sent in the response if it is not already present in the headers. Defaults to true.
This should only be disabled for testing; HTTP requires the Date header in responses.
response.setHeader(name, value)
Sets a single header value for implicit headers. If this header already exists in the to-be-sent headers, its value will be replaced. Use an array of strings here to send multiple headers with the same name. Non-string values will be stored without modification. Therefore, response.getHeader()
may return non-string values. However, the non-string values will be converted to strings for network transmission.
response.setHeader('Content-Type', 'text/html');
or
response.setHeader('Set-Cookie', ['type=ninja', 'language=javascript']);
Attempting to set a header field name or value that contains invalid characters will result in a TypeError
being thrown.
When headers have been set with response.setHeader()
, they will be merged with any headers passed to response.writeHead()
, with the headers passed to response.writeHead()
given precedence.
// Returns content-type = text/plain const server = http.createServer((req, res) => { res.setHeader('Content-Type', 'text/html'); res.setHeader('X-Foo', 'bar'); res.writeHead(200, { 'Content-Type': 'text/plain' }); res.end('ok'); });
If response.writeHead()
method is called and this method has not been called, it will directly write the supplied header values onto the network channel without caching internally, and the response.getHeader()
on the header will not yield the expected result. If progressive population of headers is desired with potential future retrieval and modification, use response.setHeader()
instead of response.writeHead()
.
response.setTimeout(msecs[, callback])
msecs
<number>
callback
<Function>
Sets the Socket's timeout value to msecs
. If a callback is provided, then it is added as a listener on the 'timeout'
event on the response object.
If no 'timeout'
listener is added to the request, the response, or the server, then sockets are destroyed when they time out. If a handler is assigned to the request, the response, or the server's 'timeout'
events, timed out sockets must be handled explicitly.
response.socket
Reference to the underlying socket. Usually users will not want to access this property. In particular, the socket will not emit 'readable'
events because of how the protocol parser attaches to the socket. After response.end()
, the property is nulled. The socket
may also be accessed via response.connection
.
const http = require('http'); const server = http.createServer((req, res) => { const ip = res.socket.remoteAddress; const port = res.socket.remotePort; res.end(`Your IP address is ${ip} and your source port is ${port}.`); }).listen(3000);
This property is guaranteed to be an instance of the <net.Socket> class, a subclass of <stream.Duplex>, unless the user specified a socket type other than <net.Socket>.
response.statusCode
200
When using implicit headers (not calling response.writeHead()
explicitly), this property controls the status code that will be sent to the client when the headers get flushed.
response.statusCode = 404;
After response header was sent to the client, this property indicates the status code which was sent out.
response.statusMessage
When using implicit headers (not calling response.writeHead()
explicitly), this property controls the status message that will be sent to the client when the headers get flushed. If this is left as undefined
then the standard message for the status code will be used.
response.statusMessage = 'Not found';
After response header was sent to the client, this property indicates the status message which was sent out.
response.uncork()
See writable.uncork()
.
response.writableEnded
Is true
after response.end()
has been called. This property does not indicate whether the data has been flushed, for this use response.writableFinished
instead.
response.writableFinished
Is true
if all data has been flushed to the underlying system, immediately before the 'finish'
event is emitted.
response.write(chunk[, encoding][, callback])
chunk
<string> | <Buffer>
encoding
<string> Default: 'utf8'
callback
<Function>
If this method is called and response.writeHead()
has not been called, it will switch to implicit header mode and flush the implicit headers.
This sends a chunk of the response body. This method may be called multiple times to provide successive parts of the body.
In the http
module, the response body is omitted when the request is a HEAD request. Similarly, the 204
and 304
responses must not include a message body.
chunk
can be a string or a buffer. If chunk
is a string, the second parameter specifies how to encode it into a byte stream. callback
will be called when this chunk of data is flushed.
This is the raw HTTP body and has nothing to do with higher-level multi-part body encodings that may be used.
The first time response.write()
is called, it will send the buffered header information and the first chunk of the body to the client. The second time response.write()
is called, Node.js assumes data will be streamed, and sends the new data separately. That is, the response is buffered up to the first chunk of the body.
Returns true
if the entire data was flushed successfully to the kernel buffer. Returns false
if all or part of the data was queued in user memory. 'drain'
will be emitted when the buffer is free again.
response.writeContinue()
Sends a HTTP/1.1 100 Continue message to the client, indicating that the request body should be sent. See the 'checkContinue'
event on Server
.
response.writeHead(statusCode[, statusMessage][, headers])
statusCode
<number>
statusMessage
<string>
headers
<Object>
Sends a response header to the request. The status code is a 3-digit HTTP status code, like 404
. The last argument, headers
, are the response headers. Optionally one can give a human-readable statusMessage
as the second argument.
Returns a reference to the ServerResponse
, so that calls can be chained.
const body = 'hello world'; response .writeHead(200, { 'Content-Length': Buffer.byteLength(body), 'Content-Type': 'text/plain' }) .end(body);
This method must only be called once on a message and it must be called before response.end()
is called.
If response.write()
or response.end()
are called before calling this, the implicit/mutable headers will be calculated and call this function.
When headers have been set with response.setHeader()
, they will be merged with any headers passed to response.writeHead()
, with the headers passed to response.writeHead()
given precedence.
If this method is called and response.setHeader()
has not been called, it will directly write the supplied header values onto the network channel without caching internally, and the response.getHeader()
on the header will not yield the expected result. If progressive population of headers is desired with potential future retrieval and modification, use response.setHeader()
instead.
// Returns content-type = text/plain const server = http.createServer((req, res) => { res.setHeader('Content-Type', 'text/html'); res.setHeader('X-Foo', 'bar'); res.writeHead(200, { 'Content-Type': 'text/plain' }); res.end('ok'); });
Content-Length
is given in bytes, not characters. Use Buffer.byteLength()
to determine the length of the body in bytes. Node.js does not check whether Content-Length
and the length of the body which has been transmitted are equal or not.
Attempting to set a header field name or value that contains invalid characters will result in a TypeError
being thrown.
response.writeProcessing()
Sends a HTTP/1.1 102 Processing message to the client, indicating that the request body should be sent.
http.IncomingMessage
An IncomingMessage
object is created by http.Server
or http.ClientRequest
and passed as the first argument to the 'request'
and 'response'
event respectively. It may be used to access response status, headers and data.
'aborted'
Emitted when the request has been aborted.
'close'
Indicates that the underlying connection was closed.
message.aborted
The message.aborted
property will be true
if the request has been aborted.
message.complete
The message.complete
property will be true
if a complete HTTP message has been received and successfully parsed.
This property is particularly useful as a means of determining if a client or server fully transmitted a message before a connection was terminated:
const req = http.request({ host: '127.0.0.1', port: 8080, method: 'POST' }, (res) => { res.resume(); res.on('end', () => { if (!res.complete) console.error( 'The connection was terminated while the message was still being sent'); }); });
message.destroy([error])
Calls destroy()
on the socket that received the IncomingMessage
. If error
is provided, an 'error'
event is emitted on the socket and error
is passed as an argument to any listeners on the event.
message.headers
The request/response headers object.
Key-value pairs of header names and values. Header names are lower-cased.
// Prints something like: // // { 'user-agent': 'curl/7.22.0', // host: '127.0.0.1:8000', // accept: '*/*' } console.log(request.headers);
Duplicates in raw headers are handled in the following ways, depending on the header name:
age
, authorization
, content-length
, content-type
, etag
, expires
, from
, host
, if-modified-since
, if-unmodified-since
, last-modified
, location
, max-forwards
, proxy-authorization
, referer
, retry-after
, server
, or user-agent
are discarded.set-cookie
is always an array. Duplicates are added to the array.cookie
headers, the values are joined together with '; '.message.httpVersion
In case of server request, the HTTP version sent by the client. In the case of client response, the HTTP version of the connected-to server. Probably either '1.1'
or '1.0'
.
Also message.httpVersionMajor
is the first integer and message.httpVersionMinor
is the second.
message.method
Only valid for request obtained from http.Server
.
The request method as a string. Read only. Examples: 'GET'
, 'DELETE'
.
message.rawHeaders
The raw request/response headers list exactly as they were received.
The keys and values are in the same list. It is not a list of tuples. So, the even-numbered offsets are key values, and the odd-numbered offsets are the associated values.
Header names are not lowercased, and duplicates are not merged.
// Prints something like: // // [ 'user-agent', // 'this is invalid because there can be only one', // 'User-Agent', // 'curl/7.22.0', // 'Host', // '127.0.0.1:8000', // 'ACCEPT', // '*/*' ] console.log(request.rawHeaders);
message.rawTrailers
The raw request/response trailer keys and values exactly as they were received. Only populated at the 'end'
event.
message.setTimeout(msecs[, callback])
msecs
<number>
callback
<Function>
Calls message.connection.setTimeout(msecs, callback)
.
message.socket
The net.Socket
object associated with the connection.
With HTTPS support, use request.socket.getPeerCertificate()
to obtain the client's authentication details.
This property is guaranteed to be an instance of the <net.Socket> class, a subclass of <stream.Duplex>, unless the user specified a socket type other than <net.Socket>.
message.statusCode
Only valid for response obtained from http.ClientRequest
.
The 3-digit HTTP response status code. E.G. 404
.
message.statusMessage
Only valid for response obtained from http.ClientRequest
.
The HTTP response status message (reason phrase). E.G. OK
or Internal Server Error
.
message.trailers
The request/response trailers object. Only populated at the 'end'
event.
message.url
Only valid for request obtained from http.Server
.
Request URL string. This contains only the URL that is present in the actual HTTP request. Take the following request:
GET /status?name=ryan HTTP/1.1 Accept: text/plain
To parse the URL into its parts:
new URL(request.url, `http://${request.headers.host}`);
When request.url
is '/status?name=ryan'
and request.headers.host
is 'localhost:3000'
:
$ node > new URL(request.url, `http://${request.headers.host}`) URL { href: 'http://localhost:3000/status?name=ryan', origin: 'http://localhost:3000', protocol: 'http:', username: '', password: '', host: 'localhost:3000', hostname: 'localhost', port: '3000', pathname: '/status', search: '?name=ryan', searchParams: URLSearchParams { 'name' => 'ryan' }, hash: '' }
http.METHODS
A list of the HTTP methods that are supported by the parser.
http.STATUS_CODES
A collection of all the standard HTTP response status codes, and the short description of each. For example, http.STATUS_CODES[404] === 'Not Found'
.
http.createServer([options][, requestListener])
options
<Object>
IncomingMessage
<http.IncomingMessage> Specifies the IncomingMessage
class to be used. Useful for extending the original IncomingMessage
. Default: IncomingMessage
.ServerResponse
<http.ServerResponse> Specifies the ServerResponse
class to be used. Useful for extending the original ServerResponse
. Default: ServerResponse
.insecureHTTPParser
<boolean> Use an insecure HTTP parser that accepts invalid HTTP headers when true
. Using the insecure parser should be avoided. See --insecure-http-parser
for more information. Default: false
requestListener
<Function>
Returns: <http.Server>
Returns a new instance of http.Server
.
The requestListener
is a function which is automatically added to the 'request'
event.
http.get(options[, callback])
http.get(url[, options][, callback])
url
<string> | <URL>
options
<Object> Accepts the same options
as http.request()
, with the method
always set to GET
. Properties that are inherited from the prototype are ignored.callback
<Function>
Since most requests are GET requests without bodies, Node.js provides this convenience method. The only difference between this method and http.request()
is that it sets the method to GET and calls req.end()
automatically. The callback must take care to consume the response data for reasons stated in http.ClientRequest
section.
The callback
is invoked with a single argument that is an instance of http.IncomingMessage
.
JSON fetching example:
http.get('http://nodejs.org/dist/index.json', (res) => { const { statusCode } = res; const contentType = res.headers['content-type']; let error; // Any 2xx status code signals a successful response but // here we're only checking for 200. if (statusCode !== 200) { error = new Error('Request Failed.\n' + `Status Code: ${statusCode}`); } else if (!/^application\/json/.test(contentType)) { error = new Error('Invalid content-type.\n' + `Expected application/json but received ${contentType}`); } if (error) { console.error(error.message); // Consume response data to free up memory res.resume(); return; } res.setEncoding('utf8'); let rawData = ''; res.on('data', (chunk) => { rawData += chunk; }); res.on('end', () => { try { const parsedData = JSON.parse(rawData); console.log(parsedData); } catch (e) { console.error(e.message); } }); }).on('error', (e) => { console.error(`Got error: ${e.message}`); });
http.globalAgent
Global instance of Agent
which is used as the default for all HTTP client requests.
http.maxHeaderSize
Read-only property specifying the maximum allowed size of HTTP headers in bytes. Defaults to 8KB. Configurable using the --max-http-header-size
CLI option.
http.request(options[, callback])
http.request(url[, options][, callback])
url
<string> | <URL>
options
<Object>
agent
<http.Agent> | <boolean> Controls Agent
behavior. Possible values:
undefined
(default): use http.globalAgent
for this host and port.Agent
object: explicitly use the passed in Agent
.false
: causes a new Agent
with default values to be used.auth
<string> Basic authentication i.e. 'user:password'
to compute an Authorization header.createConnection
<Function> A function that produces a socket/stream to use for the request when the agent
option is not used. This can be used to avoid creating a custom Agent
class just to override the default createConnection
function. See agent.createConnection()
for more details. Any Duplex
stream is a valid return value.defaultPort
<number> Default port for the protocol. Default: agent.defaultPort
if an Agent
is used, else undefined
.family
<number> IP address family to use when resolving host
or hostname
. Valid values are 4
or 6
. When unspecified, both IP v4 and v6 will be used.headers
<Object> An object containing request headers.host
<string> A domain name or IP address of the server to issue the request to. Default: 'localhost'
.hostname
<string> Alias for host
. To support url.parse()
, hostname
will be used if both host
and hostname
are specified.insecureHTTPParser
<boolean> Use an insecure HTTP parser that accepts invalid HTTP headers when true
. Using the insecure parser should be avoided. See --insecure-http-parser
for more information. Default: false
localAddress
<string> Local interface to bind for network connections.lookup
<Function> Custom lookup function. Default: dns.lookup()
.method
<string> A string specifying the HTTP request method. Default: 'GET'
.path
<string> Request path. Should include query string if any. E.G. '/index.html?page=12'
. An exception is thrown when the request path contains illegal characters. Currently, only spaces are rejected but that may change in the future. Default: '/'
.port
<number> Port of remote server. Default: defaultPort
if set, else 80
.protocol
<string> Protocol to use. Default: 'http:'
.setHost
<boolean>: Specifies whether or not to automatically add the Host
header. Defaults to true
.socketPath
<string> Unix Domain Socket (cannot be used if one of host
or port
is specified, those specify a TCP Socket).timeout
<number>: A number specifying the socket timeout in milliseconds. This will set the timeout before the socket is connected.callback
<Function>
Node.js maintains several connections per server to make HTTP requests. This function allows one to transparently issue requests.
url
can be a string or a URL
object. If url
is a string, it is automatically parsed with new URL()
. If it is a URL
object, it will be automatically converted to an ordinary options
object.
If both url
and options
are specified, the objects are merged, with the options
properties taking precedence.
The optional callback
parameter will be added as a one-time listener for the 'response'
event.
http.request()
returns an instance of the http.ClientRequest
class. The ClientRequest
instance is a writable stream. If one needs to upload a file with a POST request, then write to the ClientRequest
object.
const postData = querystring.stringify({ 'msg': 'Hello World!' }); const options = { hostname: 'www.google.com', port: 80, path: '/upload', method: 'POST', headers: { 'Content-Type': 'application/x-www-form-urlencoded', 'Content-Length': Buffer.byteLength(postData) } }; const req = http.request(options, (res) => { console.log(`STATUS: ${res.statusCode}`); console.log(`HEADERS: ${JSON.stringify(res.headers)}`); res.setEncoding('utf8'); res.on('data', (chunk) => { console.log(`BODY: ${chunk}`); }); res.on('end', () => { console.log('No more data in response.'); }); }); req.on('error', (e) => { console.error(`problem with request: ${e.message}`); }); // Write data to request body req.write(postData); req.end();
In the example req.end()
was called. With http.request()
one must always call req.end()
to signify the end of the request - even if there is no data being written to the request body.
If any error is encountered during the request (be that with DNS resolution, TCP level errors, or actual HTTP parse errors) an 'error'
event is emitted on the returned request object. As with all 'error'
events, if no listeners are registered the error will be thrown.
There are a few special headers that should be noted.
Sending a 'Connection: keep-alive' will notify Node.js that the connection to the server should be persisted until the next request.
Sending a 'Content-Length' header will disable the default chunked encoding.
Sending an 'Expect' header will immediately send the request headers. Usually, when sending 'Expect: 100-continue', both a timeout and a listener for the 'continue'
event should be set. See RFC 2616 Section 8.2.3 for more information.
Sending an Authorization header will override using the auth
option to compute basic authentication.
Example using a URL
as options
:
const options = new URL('http://abc:[email protected]'); const req = http.request(options, (res) => { // ... });
In a successful request, the following events will be emitted in the following order:
'socket'
'response'
'data'
any number of times, on the res
object ('data'
will not be emitted at all if the response body is empty, for instance, in most redirects)'end'
on the res
object'close'
In the case of a connection error, the following events will be emitted:
'socket'
'error'
'close'
If req.abort()
is called before the connection succeeds, the following events will be emitted in the following order:
'socket'
req.abort()
called here)'abort'
'error'
with an error with message 'Error: socket hang up'
and code 'ECONNRESET'
'close'
If req.abort()
is called after the response is received, the following events will be emitted in the following order:
'socket'
'response'
'data'
any number of times, on the res
objectreq.abort()
called here)'abort'
'aborted'
on the res
object'close'
'end'
on the res
object'close'
on the res
objectSetting the timeout
option or using the setTimeout()
function will not abort the request or do anything besides add a 'timeout'
event.
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Licensed under the MIT License.
Node.js is a trademark of Joyent, Inc. and is used with its permission.
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https://nodejs.org/dist/latest-v12.x/docs/api/http.html