Class MultiLookAndFeel
- java.lang.Object
 -  
- javax.swing.LookAndFeel
 -  
- javax.swing.plaf.multi.MultiLookAndFeel
 
 
 
public class MultiLookAndFeel extends LookAndFeel
A multiplexing look and feel that allows more than one UI to be associated with a component at the same time. The primary look and feel is called the default look and feel, and the other look and feels are called auxiliary.
For further information, see Using the Multiplexing Look and Feel.
 Warning: Serialized objects of this class will not be compatible with future Swing releases. The current serialization support is appropriate for short term storage or RMI between applications running the same version of Swing. As of 1.4, support for long term storage of all JavaBeans™ has been added to the java.beans package. Please see XMLEncoder.
Constructor Summary
| Constructor | Description | 
|---|---|
MultiLookAndFeel() |  
Method Summary
| Modifier and Type | Method | Description | 
|---|---|---|
static ComponentUI |  createUIs(ComponentUI mui,
         Vector<ComponentUI> uis,
         JComponent target) |    Creates the   |  
UIDefaults |  getDefaults() |    Creates, initializes, and returns the look and feel specific defaults.  |  
String |  getDescription() |    Returns a one-line description of this look and feel.  |  
String |  getID() |    Returns a string, suitable for use by applications/services, that identifies this look and feel.  |  
String |  getName() |    Returns a string, suitable for use in menus, that identifies this look and feel.  |  
boolean |  isNativeLookAndFeel() |    Returns   |  
boolean |  isSupportedLookAndFeel() |    Returns   |  
protected static ComponentUI[] |  uisToArray(Vector<? extends ComponentUI> uis) |    Creates an array, populates it with UI objects from the passed-in vector, and returns the array.  |  
Methods declared in class javax.swing.LookAndFeel
getDesktopPropertyValue, getDisabledIcon, getDisabledSelectedIcon, getLayoutStyle, getSupportsWindowDecorations, initialize, installBorder, installColors, installColorsAndFont, installProperty, loadKeyBindings, makeComponentInputMap, makeIcon, makeInputMap, makeKeyBindings, provideErrorFeedback, toString, uninitialize, uninstallBorder  Methods declared in class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait  Constructor Detail
MultiLookAndFeel
public MultiLookAndFeel()
Method Detail
getName
public String getName()
Returns a string, suitable for use in menus, that identifies this look and feel.
- Specified by:
 - 
getNamein classLookAndFeel - Returns:
 - a string such as "Multiplexing Look and Feel"
 
getID
public String getID()
Returns a string, suitable for use by applications/services, that identifies this look and feel.
- Specified by:
 - 
getIDin classLookAndFeel - Returns:
 - "Multiplex"
 
getDescription
public String getDescription()
Returns a one-line description of this look and feel.
- Specified by:
 - 
getDescriptionin classLookAndFeel - Returns:
 - a descriptive string such as "Allows multiple UI instances per component instance"
 
isNativeLookAndFeel
public boolean isNativeLookAndFeel()
Returns false; this look and feel is not native to any platform.
- Specified by:
 - 
isNativeLookAndFeelin classLookAndFeel - Returns:
 false
isSupportedLookAndFeel
public boolean isSupportedLookAndFeel()
Returns true; every platform permits this look and feel.
- Specified by:
 - 
isSupportedLookAndFeelin classLookAndFeel - Returns:
 true- See Also:
 UIManager.setLookAndFeel(javax.swing.LookAndFeel)
getDefaults
public UIDefaults getDefaults()
Creates, initializes, and returns the look and feel specific defaults. For this look and feel, the defaults consist solely of mappings of UI class IDs (such as "ButtonUI") to ComponentUI class names (such as "javax.swing.plaf.multi.MultiButtonUI").
- Overrides:
 - 
getDefaultsin classLookAndFeel - Returns:
 - an initialized 
UIDefaultsobject - See Also:
 JComponent.getUIClassID()
createUIs
public static ComponentUI createUIs(ComponentUI mui,
                                    Vector<ComponentUI> uis,
                                    JComponent target) Creates the ComponentUI objects required to present the target component, placing the objects in the uis vector and returning the ComponentUI object that best represents the component's UI. This method finds the ComponentUI objects by invoking getDefaults().getUI(target) on each default and auxiliary look and feel currently in use. The first UI object this method adds to the uis vector is for the default look and feel. 
 This method is invoked by the createUI method of MultiXxxxUI classes.
- Parameters:
 - 
mui- theComponentUIobject that represents the complete UI for thetargetcomponent; this should be an instance of one of theMultiXxxxUIclasses - 
uis- aVector; generally this is theuisfield of themuiargument - 
target- a component whose UI is represented bymui - Returns:
 - 
muiif the component has any auxiliary UI objects; otherwise, returns the UI object for the default look and feel ornullif the default UI object couldn't be found - See Also:
 - 
UIManager.getAuxiliaryLookAndFeels(),UIDefaults.getUI(javax.swing.JComponent),MultiButtonUI.uis,MultiButtonUI.createUI(javax.swing.JComponent) 
uisToArray
protected static ComponentUI[] uisToArray(Vector<? extends ComponentUI> uis)
Creates an array, populates it with UI objects from the passed-in vector, and returns the array. If uis is null, this method returns an array with zero elements. If uis is an empty vector, this method returns null. A run-time error occurs if any objects in the uis vector are not of type ComponentUI.
- Parameters:
 - 
uis- a vector containingComponentUIobjects - Returns:
 - an array equivalent to the passed-in vector