public abstract class GraphicsDevice extends Object
GraphicsDevice class describes the graphics devices that might be available in a particular graphics environment. These include screen and printer devices. Note that there can be many screens and many printers in an instance of GraphicsEnvironment. Each graphics device has one or more GraphicsConfiguration objects associated with it. These objects specify the different configurations in which the GraphicsDevice can be used.  In a multi-screen environment, the GraphicsConfiguration objects can be used to render components on multiple screens. The following code sample demonstrates how to create a JFrame object for each GraphicsConfiguration on each screen device in the GraphicsEnvironment: 
   GraphicsEnvironment ge = GraphicsEnvironment.
   getLocalGraphicsEnvironment();
   GraphicsDevice[] gs = ge.getScreenDevices();
   for (int j = 0; j < gs.length; j++) {
      GraphicsDevice gd = gs[j];
      GraphicsConfiguration[] gc =
      gd.getConfigurations();
      for (int i=0; i < gc.length; i++) {
         JFrame f = new
         JFrame(gs[j].getDefaultConfiguration());
         Canvas c = new Canvas(gc[i]);
         Rectangle gcBounds = gc[i].getBounds();
         int xoffs = gcBounds.x;
         int yoffs = gcBounds.y;
         f.getContentPane().add(c);
         f.setLocation((i*50)+xoffs, (i*60)+yoffs);
         f.show();
      }
   }
 For more information on full-screen exclusive mode API, see the Full-Screen Exclusive Mode API Tutorial.
| Modifier and Type | Class | Description | 
|---|---|---|
| static enum  | GraphicsDevice.WindowTranslucency | Kinds of translucency supported by the underlying system. | 
| Modifier and Type | Field | Description | 
|---|---|---|
| static final int | TYPE_IMAGE_BUFFER | Device is an image buffer. | 
| static final int | TYPE_PRINTER | Device is a printer. | 
| static final int | TYPE_RASTER_SCREEN | Device is a raster screen. | 
| Modifier | Constructor | Description | 
|---|---|---|
| protected  | This is an abstract class that cannot be instantiated directly. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| int | getAvailableAcceleratedMemory() | This method returns the number of bytes available in accelerated memory on this device. | 
| GraphicsConfiguration | getBestConfiguration | Returns the "best" configuration possible that passes the criteria defined in the  GraphicsConfigTemplate. | 
| abstract GraphicsConfiguration[] | getConfigurations() | Returns all of the  GraphicsConfigurationobjects associated with thisGraphicsDevice. | 
| abstract GraphicsConfiguration | getDefaultConfiguration() | Returns the default  GraphicsConfigurationassociated with thisGraphicsDevice. | 
| DisplayMode | getDisplayMode() | Returns the current display mode of this  GraphicsDevice. | 
| DisplayMode[] | getDisplayModes() | Returns all display modes available for this  GraphicsDevice. | 
| Window | getFullScreenWindow() | Returns the  Windowobject representing the full-screen window if the device is in full-screen mode. | 
| abstract String | getIDstring() | Returns the identification string associated with this  GraphicsDevice. | 
| abstract int | getType() | Returns the type of this  GraphicsDevice. | 
| boolean | isDisplayChangeSupported() | Returns  trueif thisGraphicsDevicesupports low-level display changes. | 
| boolean | isFullScreenSupported() | Returns  trueif thisGraphicsDevicesupports full-screen exclusive mode. | 
| boolean | isWindowTranslucencySupported | Returns whether the given level of translucency is supported by this graphics device. | 
| void | setDisplayMode | Sets the display mode of this graphics device. | 
| void | setFullScreenWindow | Enter full-screen mode, or return to windowed mode. | 
public static final int TYPE_RASTER_SCREEN
public static final int TYPE_PRINTER
public static final int TYPE_IMAGE_BUFFER
protected GraphicsDevice()
public abstract int getType()
GraphicsDevice.GraphicsDevice, which can either be TYPE_RASTER_SCREEN, TYPE_PRINTER or TYPE_IMAGE_BUFFER.public abstract String getIDstring()
GraphicsDevice.  A particular program might use more than one GraphicsDevice in a GraphicsEnvironment. This method returns a String identifying a particular GraphicsDevice in the local GraphicsEnvironment. Although there is no public method to set this String, a programmer can use the String for debugging purposes. Vendors of the Java Runtime Environment can format the return value of the String. To determine how to interpret the value of the String, contact the vendor of your Java Runtime. To find out who the vendor is, from your program, call the getProperty method of the System class with "java.vendor".
String that is the identification of this GraphicsDevice.public abstract GraphicsConfiguration[] getConfigurations()
GraphicsConfiguration objects associated with this GraphicsDevice.GraphicsConfiguration objects that are associated with this GraphicsDevice.public abstract GraphicsConfiguration getDefaultConfiguration()
GraphicsConfiguration associated with this GraphicsDevice.GraphicsConfiguration of this GraphicsDevice.public GraphicsConfiguration getBestConfiguration(GraphicsConfigTemplate gct)
GraphicsConfigTemplate.gct - the GraphicsConfigTemplate object used to obtain a valid GraphicsConfiguration
GraphicsConfiguration that passes the criteria defined in the specified GraphicsConfigTemplate.public boolean isFullScreenSupported()
true if this GraphicsDevice supports full-screen exclusive mode. If a SecurityManager is installed, its checkPermission method will be called with AWTPermission("fullScreenExclusive"). isFullScreenSupported returns true only if that permission is granted.public void setFullScreenWindow(Window w)
isFullScreenSupported returns true. Exclusive mode implies:
Component.enableInputMethods(false) to make a component a non-client of the input method framework.  The simulated full-screen mode places and resizes the window to the maximum possible visible area of the screen. However, the native windowing system may modify the requested geometry-related data, so that the Window object is placed and sized in a way that corresponds closely to the desktop settings. 
When entering full-screen mode, if the window to be used as a full-screen window is not visible, this method will make it visible. It will remain visible when returning to windowed mode.
 When entering full-screen mode, all the translucency effects are reset for the window. Its shape is set to null, the opacity value is set to 1.0f, and the background color alpha is set to 255 (completely opaque). These values are not restored when returning to windowed mode. 
 It is unspecified and platform-dependent how decorated windows operate in full-screen mode. For this reason, it is recommended to turn off the decorations in a Frame or Dialog object by using the setUndecorated method. 
 When returning to windowed mode from an exclusive full-screen window, any display changes made by calling setDisplayMode are automatically restored to their original state.
w - a window to use as the full-screen window; null if returning to windowed mode. Some platforms expect the fullscreen window to be a top-level component (i.e., a Frame); therefore it is preferable to use a Frame here rather than a Window.public Window getFullScreenWindow()
Window object representing the full-screen window if the device is in full-screen mode.null if the device is not in full-screen mode.public boolean isDisplayChangeSupported()
true if this GraphicsDevice supports low-level display changes. On some platforms low-level display changes may only be allowed in full-screen exclusive mode (i.e., if isFullScreenSupported() returns true and the application has already entered full-screen mode using setFullScreenWindow(java.awt.Window)).public void setDisplayMode(DisplayMode dm)
isDisplayChangeSupported() returns true and may require first entering full-screen exclusive mode using setFullScreenWindow(java.awt.Window) providing that full-screen exclusive mode is supported (i.e., isFullScreenSupported() returns true).  The display mode must be one of the display modes returned by getDisplayModes(), with one exception: passing a display mode with DisplayMode.REFRESH_RATE_UNKNOWN refresh rate will result in selecting a display mode from the list of available display modes with matching width, height and bit depth. However, passing a display mode with DisplayMode.BIT_DEPTH_MULTI for bit depth is only allowed if such mode exists in the list returned by getDisplayModes(). 
Example code:
 Frame frame;
 DisplayMode newDisplayMode;
 GraphicsDevice gd;
 // create a Frame, select desired DisplayMode from the list of modes
 // returned by gd.getDisplayModes() ...
 if (gd.isFullScreenSupported()) {
     gd.setFullScreenWindow(frame);
 } else {
    // proceed in non-full-screen mode
    frame.setSize(...);
    frame.setLocation(...);
    frame.setVisible(true);
 }
 if (gd.isDisplayChangeSupported()) {
     gd.setDisplayMode(newDisplayMode);
 }
 dm - The new display mode of this graphics device.IllegalArgumentException - if the DisplayMode supplied is null, or is not available in the array returned by getDisplayModes
UnsupportedOperationException - if isDisplayChangeSupported returns false
public DisplayMode getDisplayMode()
GraphicsDevice. The returned display mode is allowed to have a refresh rate DisplayMode.REFRESH_RATE_UNKNOWN if it is indeterminate. Likewise, the returned display mode is allowed to have a bit depth DisplayMode.BIT_DEPTH_MULTI if it is indeterminate or if multiple bit depths are supported.public DisplayMode[] getDisplayModes()
GraphicsDevice. The returned display modes are allowed to have a refresh rate DisplayMode.REFRESH_RATE_UNKNOWN if it is indeterminate. Likewise, the returned display modes are allowed to have a bit depth DisplayMode.BIT_DEPTH_MULTI if it is indeterminate or if multiple bit depths are supported.public int getAvailableAcceleratedMemory()
ImageCapabilities object associated with a VolatileImage that can be used to determine whether a particular VolatileImage has been created in accelerated memory.public boolean isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency translucencyKind)
translucencyKind - a kind of translucency support
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