public interface MouseEvent extends UIEvent
MouseEvent interface provides specific contextual information associated with Mouse events.
detail attribute inherited from
UIEvent indicates the number of times a mouse button has been pressed and released over the same screen location during a user action. The attribute value is 1 when the user begins this action and increments by 1 for each full sequence of pressing and releasing. If the user moves the mouse between the mousedown and mouseup the value will be set to 0, indicating that no click is occurring.
In the case of nested elements mouse events are always targeted at the most deeply nested element. Ancestors of the targeted element may use bubbling to obtain notification of mouse events which occur within its descendent elements.
See also the Document Object Model (DOM) Level 2 Events Specification.
AT_TARGET, BUBBLING_PHASE, CAPTURING_PHASE
The horizontal coordinate at which the event occurred relative to the origin of the screen coordinate system.
The vertical coordinate at which the event occurred relative to the origin of the screen coordinate system.
The horizontal coordinate at which the event occurred relative to the DOM implementation's client area.
The vertical coordinate at which the event occurred relative to the DOM implementation's client area.
Used to indicate whether the 'ctrl' key was depressed during the firing of the event.
Used to indicate whether the 'shift' key was depressed during the firing of the event.
Used to indicate whether the 'alt' key was depressed during the firing of the event. On some platforms this key may map to an alternative key name.
Used to indicate whether the 'meta' key was depressed during the firing of the event. On some platforms this key may map to an alternative key name.
During mouse events caused by the depression or release of a mouse button,
button is used to indicate which mouse button changed state. The values for
button range from zero to indicate the left button of the mouse, one to indicate the middle button if present, and two to indicate the right button. For mice configured for left handed use in which the button actions are reversed the values are instead read from right to left.
Used to identify a secondary
EventTarget related to a UI event. Currently this attribute is used with the mouseover event to indicate the
EventTarget which the pointing device exited and with the mouseout event to indicate the
EventTarget which the pointing device entered.
void initMouseEvent(String typeArg, boolean canBubbleArg, boolean cancelableArg, AbstractView viewArg, int detailArg, int screenXArg, int screenYArg, int clientXArg, int clientYArg, boolean ctrlKeyArg, boolean altKeyArg, boolean shiftKeyArg, boolean metaKeyArg, short buttonArg, EventTarget relatedTargetArg)
initMouseEvent method is used to initialize the value of a
MouseEvent created through the
DocumentEvent interface. This method may only be called before the
MouseEvent has been dispatched via the
dispatchEvent method, though it may be called multiple times during that phase if necessary. If called multiple times, the final invocation takes precedence.
typeArg- Specifies the event type.
canBubbleArg- Specifies whether or not the event can bubble.
cancelableArg- Specifies whether or not the event's default action can be prevented.
viewArg- Specifies the
detailArg- Specifies the
Event's mouse click count.
screenXArg- Specifies the
Event's screen x coordinate
screenYArg- Specifies the
Event's screen y coordinate
clientXArg- Specifies the
Event's client x coordinate
clientYArg- Specifies the
Event's client y coordinate
ctrlKeyArg- Specifies whether or not control key was depressed during the
altKeyArg- Specifies whether or not alt key was depressed during the
shiftKeyArg- Specifies whether or not shift key was depressed during the
metaKeyArg- Specifies whether or not meta key was depressed during the
buttonArg- Specifies the
Event's mouse button.
relatedTargetArg- Specifies the
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