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Class: PIXI.CanvasRenderer

Constructor

new CanvasRenderer(game)

The CanvasRenderer draws the Stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL.
Don't forget to add the CanvasRenderer.view to your DOM or you will not see anything :)

Parameters
Name Type Description
game PhaserGame

A reference to the Phaser Game instance

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 5)

Public Properties

autoResize : boolean

Whether the render view should be resized automatically

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 61)

CanvasMaskManager : PIXI.CanvasMaskManager

Instance of a PIXI.CanvasMaskManager, handles masking when using the canvas renderer

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 118)

clearBeforeRender : boolean

This sets if the CanvasRenderer will clear the canvas or not before the new render pass.
If the Stage is NOT transparent Pixi will use a canvas sized fillRect operation every frame to set the canvas background color.
If the Stage is transparent Pixi will use clearRect to clear the canvas every frame.
Disable this by setting this to false. For example if your game has a canvas filling background image you often don't need this set.

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 41)

context :CanvasRenderingContext2D

The canvas 2d context that everything is drawn with

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 95)

count : number

Internal var.

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 110)

game :PhaserGame

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 15)

height : number

The height of the canvas view

Default Value
  • 600
Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 78)

refresh : boolean

Boolean flag controlling canvas refresh.

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 102)

renderSession : Object

The render session is just a bunch of parameter used for rendering

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 125)

resolution : number

The resolution of the canvas.

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 33)

transparent : boolean

Whether the render view is transparent

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 53)

type : number

The renderer type.

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 25)

view :HTMLCanvasElement

The canvas element that everything is drawn to.

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 87)

width : number

The width of the canvas view

Default Value
  • 800
Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 69)

Public Methods

destroy(removeView)

Removes everything from the renderer and optionally removes the Canvas DOM element.

Parameters
Name Type Argument Default Description
removeView Boolean <optional>
true

Removes the Canvas element from the DOM.

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 194)

render(root)

Renders the DisplayObjectContainer, usually the Phaser.Stage, to this canvas view.

Parameters
Name Type Description
root PhaserStage | PIXIDisplayObjectContainer

The root element to be rendered.

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 152)

resize(width, height)

Resizes the canvas view to the specified width and height

Parameters
Name Type Description
width Number

the new width of the canvas view

height Number

the new height of the canvas view

Source code: pixi/renderers/canvas/CanvasRenderer.js (Line 216)

© 2016 Richard Davey, Photon Storm Ltd.
Licensed under the MIT License.
http://phaser.io/docs/2.6.2/PIXI.CanvasRenderer.html