#include <pcl/surface/3rdparty/poisson4/geometry.h>
Definition at line 199 of file geometry.h.
addOutOfCorePoint()
| virtual int pcl::poisson::CoredMeshData::addOutOfCorePoint | ( | const Point3D< float > & | p |
) | | | pure virtual |
addPolygon()
| virtual int pcl::poisson::CoredMeshData::addPolygon | ( | const std::vector< CoredVertexIndex > & | vertices |
) | | | pure virtual |
nextOutOfCorePoint()
| virtual int pcl::poisson::CoredMeshData::nextOutOfCorePoint | ( |
Point3D< float > & | p |
) | | | pure virtual |
nextPolygon()
| virtual int pcl::poisson::CoredMeshData::nextPolygon | ( | std::vector< CoredVertexIndex > & | vertices |
) | | | pure virtual |
outOfCorePointCount()
| virtual int pcl::poisson::CoredMeshData::outOfCorePointCount | ( | void | |
) | | | pure virtual |
polygonCount()
| virtual int pcl::poisson::CoredMeshData::polygonCount | ( | void | |
) | | | pure virtual |
resetIterator()
| virtual void pcl::poisson::CoredMeshData::resetIterator | ( | void | |
) | | | pure virtual |
inCorePoints
| std::vector<Point3D<float> > pcl::poisson::CoredMeshData::inCorePoints |
The documentation for this class was generated from the following file: