#include <pcl/TextureMesh.h>
Public Attributes | |
float | r = 0 |
float | g = 0 |
float | b = 0 |
Definition at line 51 of file TextureMesh.h.
float pcl::TexMaterial::RGB::b = 0 |
Definition at line 55 of file TextureMesh.h.
float pcl::TexMaterial::RGB::g = 0 |
Definition at line 54 of file TextureMesh.h.
float pcl::TexMaterial::RGB::r = 0 |
Definition at line 53 of file TextureMesh.h.
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Licensed under the BSD License.
https://pointclouds.org/documentation/structpcl_1_1_tex_material_1_1_r_g_b.html