primitive val _Bits
new val create() : _Bits val^
fun box collision_depth() : U32 val
fun box set_bit( bm: U32 val, i: U32 val) : U32 val
fun box clear_bit( bm: U32 val, i: U32 val) : U32 val
fun box check_bit( bm: U32 val, i: U32 val) : Bool val
fun box mask32( n: U32 val, d: U32 val) : U32 val
fun box mask( n: USize val, d: USize val) : USize val
fun box next_pow32( n: USize val) : USize val
fun box eq( that: _Bits val) : Bool val
fun box ne( that: _Bits val) : Bool val
© 2016-2018, The Pony Developers
© 2014-2015, Causality Ltd.
Licensed under the BSD 2-Clause License.
https://stdlib.ponylang.io/collections-persistent-_Bits