The Files package provides classes for working with files and directories.
Files are identified by FilePath
objects, which represent both the path to the file and the capabilites for accessing the file at that path. FilePath
objects can be used with the CreateFile
and OpenFile
primitives and the File
class to get a reference to a file that can be used to write to and/or read from the file. It can also be used with the Directory
object to get a reference to a directory object that can be used for directory operations.
The FileLines
class allows a file to be accessed one line at a time.
The FileStream
actor provides the ability to asynchronously write to a file.
The Path
primitive can be used to do path-related operations on strings and characters.
This program opens the files that are given as command line arguments and prints their contents.
use "files" actor Main new create(env: Env) => try for file_name in env.args.slice(1).values() do let path = FilePath(env.root as AmbientAuth, file_name)? match OpenFile(path) | let file: File => while file.errno() is FileOK do env.out.write(file.read(1024)) end else env.err.print("Error opening file '" + file_name + "'") end end end
© 2016-2018, The Pony Developers
© 2014-2015, Causality Ltd.
Licensed under the BSD 2-Clause License.
https://stdlib.ponylang.io/files--index