The ContextMenu attached type provides a way to open a context menu in a platform-appropriate manner. More...
| Import Statement: | import QtQuick.Controls
|
| Since: | Qt 6.9 |
ContextMenu can be attached to any item in order to show a context menu upon a platform-specific event, such as a right click or the context menu key.
Pane {
anchors.fill: parent
ContextMenu.menu: Menu {
MenuItem {
text: qsTr("Eat Tomato")
onTriggered: { /* ... */ }
}
MenuItem {
text: qsTr("Throw Tomato")
onTriggered: { /* ... */ }
}
MenuItem {
text: qsTr("Squash Tomato")
onTriggered: { /* ... */ }
}
}
}It's possible to share a Menu amongst several attached context menu objects. This allows reusing a single Menu when the items that need context menus have data in common. For example:
pragma ComponentBehavior: Bound
import QtQuick
import QtQuick.Controls.Basic
import QtQuick.Templates as T
ApplicationWindow {
width: 600
height: 400
visible: true
component Tomato: Label {
id: tomato
objectName: text
horizontalAlignment: Label.AlignHCenter
verticalAlignment: Label.AlignVCenter
width: Math.max(200, contentWidth * 1.5, contentWidth * 1.5)
height: width
color: skinColor
function eat() { print("Ate " + text) }
function ditch() { print("Threw " + text) }
function squash() { print("Squashed " + text) }
property color skinColor: "tomato"
background: Rectangle {
color: tomato.skinColor
radius: width / 2
}
ContextMenu.menu: contextMenu
}
Menu {
id: contextMenu
readonly property Tomato triggerItem: parent as Tomato
readonly property string triggerItemText: triggerItem?.text ?? ""
MenuItem {
text: qsTr("Eat %1").arg(contextMenu.triggerItemText)
onTriggered: contextMenu.triggerItem.eat()
}
MenuItem {
text: qsTr("Throw %1").arg(contextMenu.triggerItemText)
onTriggered: contextMenu.triggerItem.ditch()
}
MenuItem {
text: qsTr("Squash %1").arg(contextMenu.triggerItemText)
onTriggered: contextMenu.triggerItem.squash()
}
}
Row {
anchors.centerIn: parent
Tomato {
text: qsTr("tomato")
}
Tomato {
text: qsTr("really ripe tomato")
skinColor: "maroon"
}
}
}ContextMenu lazily creates its Menu only when it's requested. If it wasn't for this optimization, the Menu would be created when the containing component is being loaded, which is typically at application startup.
It is recommended not to give the Menu assigned to ContextMenu's menu property an id when it's defined where it's assigned. Doing so prevents this optimization. For example:
Pane {
anchors.fill: parent
ContextMenu.menu: Menu {
// This prevents lazy creation of the Menu.
id: myMenu
// ...
}
}The example in the Sharing context menus section works because the Menu is defined separately from its assignment.
If a Menu is opened via e.g. a TapHandler or other means, ContextMenu will not open at the same time. This allows legacy applications that were written before ContextMenu was introduced to continue working as expected.
menu : Menu
This property holds the context menu that will be opened. It can be set to any Menu object.
Note: The Menu assigned to this property cannot be given an id. See Sharing context menus for more information.
requested(point position)
This signal is emitted when a context menu is requested.
If it was requested by a right mouse button click, position gives the position of the click relative to the parent.
The example below shows how to programmatically open a context menu:
Button {
id: button
text: qsTr("Click me!")
ContextMenu.onRequested: position => {
const menu = buttonMenu.createObject(button)
menu.popup(position)
}
}
Component {
id: buttonMenu
Menu {
MenuItem { text: qsTr("Open") }
}
}If no menu is set, but this signal is connected, the context menu event will be accepted and will not propagate.
Note: The corresponding handler is onRequested.
See also QContextMenuEvent::pos().
© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-6.9/qml-qtquick-controls-contextmenu.html