Describes an input or output variable in the shader. More...
This struct was introduced in Qt 6.6.
| QList<int> | arrayDims |
| int | binding |
| int | descriptorSet |
| QShaderDescription::ImageFlags | imageFlags |
| QShaderDescription::ImageFormat | imageFormat |
| int | location |
| QByteArray | name |
| bool | perPatch |
| QList<QShaderDescription::BlockVariable> | structMembers |
| QShaderDescription::VariableType | type |
| bool | operator==(const QShaderDescription::InOutVariable &lhs, const QShaderDescription::InOutVariable &rhs) |
Note: This is a RHI API with limited compatibility guarantees, see QShaderDescription for details.
[noexcept] bool operator==(const QShaderDescription::InOutVariable &lhs, const QShaderDescription::InOutVariable &rhs)
Returns true if the two InOutVariable objects lhs and rhs are equal.
© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-6.9/qshaderdescription-inoutvariable.html