A cylindrical mesh. More...
| Header: | #include <Qt3DExtras/QCylinderMesh>
|
| CMake: | find_package(Qt6 REQUIRED COMPONENTS 3dextras)target_link_libraries(mytarget PRIVATE Qt6::3dextras)
|
| qmake: | QT += 3dextras
|
| In QML: | CylinderMesh |
| Inherits: | Qt3DRender::QGeometryRenderer |
| Status: | Deprecated |
| QCylinderMesh(Qt3DCore::QNode *parent = nullptr) | |
| float | length() const |
| float | radius() const |
| int | rings() const |
| int | slices() const |
| void | setLength(float length) |
| void | setRadius(float radius) |
| void | setRings(int rings) |
| void | setSlices(int slices) |
| void | lengthChanged(float length) |
| void | radiusChanged(float radius) |
| void | ringsChanged(int rings) |
| void | slicesChanged(int slices) |
This component can be used to render a cylinder when combined with a material component.
Holds the length of the cylinder.
Access functions:
| float | length() const |
| void | setLength(float length) |
Notifier signal:
| void | lengthChanged(float length) |
Holds the radius of the cylinder.
Access functions:
| float | radius() const |
| void | setRadius(float radius) |
Notifier signal:
| void | radiusChanged(float radius) |
Holds the number of rings in the mesh.
Access functions:
| int | rings() const |
| void | setRings(int rings) |
Notifier signal:
| void | ringsChanged(int rings) |
Holds the number of slices in the mesh.
Access functions:
| int | slices() const |
| void | setSlices(int slices) |
Notifier signal:
| void | slicesChanged(int slices) |
[explicit] QCylinderMesh::QCylinderMesh(Qt3DCore::QNode *parent = nullptr)
Constructs a new QCylinderMesh with parent.
© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-6.9/qt3dextras-qcylindermesh.html