pub struct RandomState { /* fields omitted */ }
RandomState
is the default state for HashMap
types.
A particular instance RandomState
will create the same instances of Hasher
, but the hashers created by two different RandomState
instances are unlikely to produce the same result for the same values.
use std::collections::HashMap; use std::collections::hash_map::RandomState; let s = RandomState::new(); let mut map = HashMap::with_hasher(s); map.insert(1, 2);
impl RandomState
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pub fn new() -> RandomState
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Constructs a new RandomState
that is initialized with random keys.
use std::collections::hash_map::RandomState; let s = RandomState::new();
impl BuildHasher for RandomState
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type Hasher = DefaultHasher
Type of the hasher that will be created.
fn build_hasher(&self) -> DefaultHasher
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impl Clone for RandomState
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fn clone(&self) -> RandomState
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fn clone_from(&mut self, source: &Self)
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impl Debug for RandomState
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impl Default for RandomState
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fn default() -> RandomState
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Constructs a new RandomState
.
impl RefUnwindSafe for RandomState
impl Send for RandomState
impl Sync for RandomState
impl Unpin for RandomState
impl UnwindSafe for RandomState
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Borrow<T> for T where
T: ?Sized,
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fn borrow(&self) -> &TⓘNotable traits for &'_ mut F
impl<'_, F> Future for &'_ mut F where
F: Unpin + Future + ?Sized,
type Output = <F as Future>::Output;
impl<'_, I> Iterator for &'_ mut I where
I: Iterator + ?Sized,
type Item = <I as Iterator>::Item;
impl<R: Read + ?Sized, '_> Read for &'_ mut R
impl<W: Write + ?Sized, '_> Write for &'_ mut W
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut TⓘNotable traits for &'_ mut F
impl<'_, F> Future for &'_ mut F where
F: Unpin + Future + ?Sized,
type Output = <F as Future>::Output;
impl<'_, I> Iterator for &'_ mut I where
I: Iterator + ?Sized,
type Item = <I as Iterator>::Item;
impl<R: Read + ?Sized, '_> Read for &'_ mut R
impl<W: Write + ?Sized, '_> Write for &'_ mut W
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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impl<T> ToOwned for T where
T: Clone,
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type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/collections/hash_map/struct.RandomState.html