#[lang = "drop_in_place"]pub unsafe fn drop_in_place<T>(to_drop: *mut T) where T: ?Sized,
Executes the destructor (if any) of the pointed-to value.
This is semantically equivalent to calling ptr::read
and discarding the result, but has the following advantages:
It is required to use drop_in_place
to drop unsized types like trait objects, because they can't be read out onto the stack and dropped normally.
It is friendlier to the optimizer to do this over ptr::read
when dropping manually allocated memory (e.g., when writing Box/Rc/Vec), as the compiler doesn't need to prove that it's sound to elide the copy.
It can be used to drop pinned data when T
is not repr(packed)
(pinned data must not be moved before it is dropped).
Unaligned values cannot be dropped in place, they must be copied to an aligned location first using ptr::read_unaligned
. For packed structs, this move is done automatically by the compiler. This means the fields of packed structs are not dropped in-place.
Behavior is undefined if any of the following conditions are violated:
to_drop
must be valid for both reads and writes.
to_drop
must be properly aligned.
The value to_drop
points to must be valid for dropping, which may mean it must uphold additional invariants - this is type-dependent.
Additionally, if T
is not Copy
, using the pointed-to value after calling drop_in_place
can cause undefined behavior. Note that *to_drop = foo
counts as a use because it will cause the value to be dropped again. write
can be used to overwrite data without causing it to be dropped.
Note that even if T
has size 0
, the pointer must be non-NULL and properly aligned.
Manually remove the last item from a vector:
use std::ptr; use std::rc::Rc; let last = Rc::new(1); let weak = Rc::downgrade(&last); let mut v = vec![Rc::new(0), last]; unsafe { // Get a raw pointer to the last element in `v`. let ptr = &mut v[1] as *mut _; // Shorten `v` to prevent the last item from being dropped. We do that first, // to prevent issues if the `drop_in_place` below panics. v.set_len(1); // Without a call `drop_in_place`, the last item would never be dropped, // and the memory it manages would be leaked. ptr::drop_in_place(ptr); } assert_eq!(v, &[0.into()]); // Ensure that the last item was dropped. assert!(weak.upgrade().is_none());
Notice that the compiler performs this copy automatically when dropping packed structs, i.e., you do not usually have to worry about such issues unless you call drop_in_place
manually.
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/intrinsics/fn.drop_in_place.html