Only Dart Sass currently supports loading built-in modules with @use
. Users of other implementations must call functions using their global names instead.
math.$e
Equal to the value of the mathematical constant e.
math.$pi
Equal to the value of the mathematical constant π.
math.ceil($number) ceil($number) //=> number
Rounds $number
up to the next highest whole number.
math.clamp($min, $number, $max) //=> number
Restricts $number
to the range between $min
and $max
. If $number
is less than $min
this returns $min
, and if it’s greater than $max
this returns $max
.
$min
, $number
, and $max
must have compatible units, or all be unitless.
math.floor($number) floor($number) //=> number
Rounds $number
down to the next lowest whole number.
math.max($number...) max($number...) //=> number
Returns the highest of one or more numbers.
math.min($number...) min($number...) //=> number
Returns the lowest of one or more numbers.
math.round($number) round($number) //=> number
Rounds $number
to the nearest whole number.
math.abs($number) abs($number) //=> number
Returns the absolute value of $number
. If $number
is negative, this returns -$number
, and if $number
is positive, it returns $number
as-is.
math.hypot($number...) //=> number
Returns the length of the n-dimensional vector that has components equal to each $number
. For example, for three numbers a, b, and c, this returns the square root of a² + b² + c².
The numbers must either all have compatible units, or all be unitless. And since the numbers’ units may differ, the output takes the unit of the first number.
math.log($number, $base: null) //=> number
Returns the logarithm of $number
with respect to $base
. If $base
is null
, the natural log is calculated.
$number
and $base
must be unitless.
math.pow($base, $exponent) //=> number
Raises $base
to the power of $exponent
.
$base
and $exponent
must be unitless.
math.sqrt($number) //=> number
Returns the square root of $number
.
$number
must be unitless.
math.cos($number) //=> number
Returns the cosine of $number
.
$number
must be an angle (its units must be compatible with deg
) or unitless. If $number
has no units, it is assumed to be in rad
.
math.sin($number) //=> number
Returns the sine of $number
.
$number
must be an angle (its units must be compatible with deg
) or unitless. If $number
has no units, it is assumed to be in rad
.
math.tan($number) //=> number
Returns the tangent of $number
.
$number
must be an angle (its units must be compatible with deg
) or unitless. If $number
has no units, it is assumed to be in rad
.
math.acos($number) //=> number
Returns the arccosine of $number
in deg
.
$number
must be unitless.
math.asin($number) //=> number
Returns the arcsine of $number
in deg
.
$number
must be unitless.
math.atan($number) //=> number
Returns the arctangent of $number
in deg
.
$number
must be unitless.
math.atan2($y, $x) //=> number
Returns the 2-argument arctangent of $y
and $x
in deg
.
$y
and $x
must have compatible units or be unitless.
math.atan2($y, $x)
is distinct from atan(math.div($y, $x))
because it preserves the quadrant of the point in question. For example, math.atan2(1, -1)
corresponds to the point (-1, 1)
and returns 135deg
. In contrast, math.atan(math.div(1, -1))
and math.atan(math.div(-1, 1))
resolve first to atan(-1)
, so both return -45deg
.
math.compatible($number1, $number2) comparable($number1, $number2) //=> boolean
Returns whether $number1
and $number2
have compatible units.
If this returns true
, $number1
and $number2
can safely be added, subtracted, and compared. Otherwise, doing so will produce errors.
The global name of this function is comparable
, but when it was added to the sass:math
module the name was changed to compatible
to more clearly convey what the function does.
math.unit($number) unit($number) //=> quoted string
Returns a string representation of $number
‘s units.
This function is intended for debugging; its output format is not guaranteed to be consistent across Sass versions or implementations.
@debug math.unit(100); // "" @debug math.unit(100px); // "px" @debug math.unit(5px * 10px); // "px*px" @debug math.unit(math.div(5px, 1s)); // "px/s"
@debug math.unit(100) // "" @debug math.unit(100px) // "px" @debug math.unit(5px * 10px) // "px*px" @debug math.unit(math.div(5px, 1s)) // "px/s"
math.div($number1, $number2) //=> number
Returns the result of dividing $number1
by $number2
.
Any units shared by both numbers will be canceled out. Units in $number1
that aren’t in $number2
will end up in the return value’s numerator, and units in $number2
that aren’t in $number1
will end up in its denominator.
For backwards-compatibility purposes, this returns the exact same result as the deprecated /
operator, including concatenating two strings with a /
character between them. However, this behavior will be removed eventually and shouldn’t be used in new stylesheets.
math.percentage($number) percentage($number) //=> number
Converts a unitless $number
(usually a decimal between 0 and 1) to a percentage.
This function is identical to $number * 100%
.
math.random($limit: null) random($limit: null) //=> number
If $limit
is null
, returns a random decimal number between 0 and 1.
@debug math.random(); // 0.2821251858 @debug math.random(); // 0.6221325814
@debug math.random() // 0.2821251858 @debug math.random() // 0.6221325814
If $limit
is a number greater than or equal to 1, returns a random whole number between 1 and $limit
.
random()
ignores units in $limit
. This behavior is deprecated and random($limit)
will return a random integer with the same units as the $limit
argument.
© 2006–2022 the Sass team, and numerous contributors
Licensed under the MIT License.
https://sass-lang.com/documentation/modules/math